mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 17:05:55 +08:00
Instead of loading default avatar animations in both SLUtil and AvatarAnimations, load just in AvatarAnimations instead.
This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST. This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND") but scripts refer to them with lowercase names (e.g. "sit").
This commit is contained in:
@@ -1203,11 +1203,6 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
|
||||
|
||||
}
|
||||
|
||||
public UUID GetDefaultAnimation(string name)
|
||||
{
|
||||
return UUID.Zero;
|
||||
}
|
||||
|
||||
public void SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, byte[] charterMember, string flAbout, uint flags, UUID flImageID, UUID imageID, string profileURL, UUID partnerID)
|
||||
{
|
||||
|
||||
|
||||
Reference in New Issue
Block a user