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https://github.com/opensim/opensim.git
synced 2026-07-31 22:05:36 +08:00
revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc
This commit is contained in:
@@ -77,8 +77,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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"PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;",
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"",
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0);
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"");
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Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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@@ -98,8 +97,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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@@ -108,8 +106,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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@@ -129,8 +126,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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@@ -139,8 +135,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"alpha:250",
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0);
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"alpha:250");
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Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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@@ -161,8 +156,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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@@ -171,8 +165,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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@@ -191,8 +184,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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"PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;",
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"",
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0);
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"");
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Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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@@ -213,8 +205,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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@@ -223,8 +214,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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Assert.That(firstDynamicTextureID, Is.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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@@ -253,8 +243,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"1024",
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0);
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"1024");
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UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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@@ -263,8 +252,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"1024",
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0);
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"1024");
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Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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@@ -284,8 +272,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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@@ -294,8 +281,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"alpha:250",
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0);
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"alpha:250");
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Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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@@ -316,8 +302,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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@@ -326,8 +311,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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