mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 17:05:55 +08:00
revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc
This commit is contained in:
@@ -118,8 +118,7 @@ namespace OpenSim.Tests.Stress
|
||||
so.UUID,
|
||||
m_tests.Vrm.GetContentType(),
|
||||
string.Format("PenColour BLACK; MoveTo 40,220; FontSize 32; Text {0};", text),
|
||||
"",
|
||||
0);
|
||||
"");
|
||||
|
||||
Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user