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* Move general alert code to DialogModule.
* Should be a clean build - last failure looked like a mantis hiccup
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@@ -329,7 +329,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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CheckThreatLevel(ThreatLevel.VeryHigh, "osRegionNotice");
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m_host.AddScriptLPS(1);
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World.SendGeneralAlert(msg);
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IDialogModule dm = World.RequestModuleInterface<IDialogModule>();
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if (dm != null)
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dm.SendGeneralAlert(msg);
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}
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public void osSetRot(UUID target, Quaternion rotation)
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