* Move general alert code to DialogModule.

* Should be a clean build - last failure looked like a mantis hiccup
This commit is contained in:
Justin Clarke Casey
2009-01-07 20:29:09 +00:00
parent c084b07116
commit 1aa9e63428
5 changed files with 34 additions and 31 deletions

View File

@@ -329,7 +329,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
CheckThreatLevel(ThreatLevel.VeryHigh, "osRegionNotice");
m_host.AddScriptLPS(1);
World.SendGeneralAlert(msg);
IDialogModule dm = World.RequestModuleInterface<IDialogModule>();
if (dm != null)
dm.SendGeneralAlert(msg);
}
public void osSetRot(UUID target, Quaternion rotation)