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reversing the r2599 patch, as this started causing CreateThread errors for
me on Mono 1.2.4, which led to client crashes. I think the Timer.Stop() wasn't doing what was desired on Mono. The Queue refactoring should address the readability issues lbsa71 was working on as soon as I get the merge together.
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@@ -396,7 +396,6 @@ namespace OpenSim.Region.Environment.Scenes
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module.Close();
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}
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}
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Modules.Clear();
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base.Close();
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