reversing the r2599 patch, as this started causing CreateThread errors for

me on Mono 1.2.4, which led to client crashes.  I think the Timer.Stop() 
wasn't doing what was desired on Mono.  The Queue refactoring should address
the readability issues lbsa71 was working on as soon as I get the merge together.
This commit is contained in:
Sean Dague
2007-12-06 20:13:02 +00:00
parent 73599c0f25
commit 1ad83bcf1b
3 changed files with 267 additions and 303 deletions

View File

@@ -396,7 +396,6 @@ namespace OpenSim.Region.Environment.Scenes
module.Close();
}
}
Modules.Clear();
base.Close();