diff --git a/.nant/local.include b/.nant/local.include
index 6d3e97228f..35f00589e8 100644
--- a/.nant/local.include
+++ b/.nant/local.include
@@ -135,14 +135,25 @@
-
+
-
-
+
+
-
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index 4d7c0c937c..12c979aa50 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -747,95 +747,99 @@ namespace OpenSim.Data.MySQL
RegionLightShareData nWP = new RegionLightShareData();
nWP.OnSave += StoreRegionWindlightSettings;
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
+ lock (m_dbLock)
{
- dbcon.Open();
-
- string command = "select * from `regionwindlight` where region_id = ?regionID";
-
- using (MySqlCommand cmd = new MySqlCommand(command))
+ using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
- cmd.Connection = dbcon;
-
- cmd.Parameters.AddWithValue("?regionID", regionUUID.ToString());
-
- IDataReader result = ExecuteReader(cmd);
- if (!result.Read())
+ dbcon.Open();
+
+ string command = "select * from `regionwindlight` where region_id = ?regionID";
+
+ using (MySqlCommand cmd = new MySqlCommand(command))
{
- //No result, so store our default windlight profile and return it
- nWP.regionID = regionUUID;
- // StoreRegionWindlightSettings(nWP);
- return nWP;
- }
- else
- {
- nWP.regionID = DBGuid.FromDB(result["region_id"]);
- nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]);
- nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]);
- nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]);
- nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]);
- nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]);
- nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]);
- nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]);
- nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]);
- nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]);
- nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]);
- nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]);
- nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]);
- nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]);
- nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]);
- nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]);
- nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]);
- nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]);
- UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture);
- nWP.horizon.X = Convert.ToSingle(result["horizon_r"]);
- nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]);
- nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]);
- nWP.horizon.W = Convert.ToSingle(result["horizon_i"]);
- nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]);
- nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]);
- nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]);
- nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]);
- nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]);
- nWP.hazeDensity = Convert.ToSingle(result["haze_density"]);
- nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]);
- nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]);
- nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]);
- nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]);
- nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]);
- nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]);
- nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]);
- nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]);
- nWP.ambient.X = Convert.ToSingle(result["ambient_r"]);
- nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]);
- nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]);
- nWP.ambient.W = Convert.ToSingle(result["ambient_i"]);
- nWP.eastAngle = Convert.ToSingle(result["east_angle"]);
- nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]);
- nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]);
- nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]);
- nWP.starBrightness = Convert.ToSingle(result["star_brightness"]);
- nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]);
- nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]);
- nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]);
- nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]);
- nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]);
- nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]);
- nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]);
- nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]);
- nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]);
- nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]);
- nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]);
- nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]);
- nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]);
- nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]);
- nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]);
- nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]);
- nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]);
- nWP.valid = true;
+ cmd.Connection = dbcon;
+
+ cmd.Parameters.AddWithValue("?regionID", regionUUID.ToString());
+
+ IDataReader result = ExecuteReader(cmd);
+ if (!result.Read())
+ {
+ //No result, so store our default windlight profile and return it
+ nWP.regionID = regionUUID;
+// StoreRegionWindlightSettings(nWP);
+ return nWP;
+ }
+ else
+ {
+ nWP.regionID = DBGuid.FromDB(result["region_id"]);
+ nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]);
+ nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]);
+ nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]);
+ nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]);
+ nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]);
+ nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]);
+ nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]);
+ nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]);
+ nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]);
+ nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]);
+ nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]);
+ nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]);
+ nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]);
+ nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]);
+ nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]);
+ nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]);
+ nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]);
+ UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture);
+ nWP.horizon.X = Convert.ToSingle(result["horizon_r"]);
+ nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]);
+ nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]);
+ nWP.horizon.W = Convert.ToSingle(result["horizon_i"]);
+ nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]);
+ nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]);
+ nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]);
+ nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]);
+ nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]);
+ nWP.hazeDensity = Convert.ToSingle(result["haze_density"]);
+ nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]);
+ nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]);
+ nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]);
+ nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]);
+ nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]);
+ nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]);
+ nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]);
+ nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]);
+ nWP.ambient.X = Convert.ToSingle(result["ambient_r"]);
+ nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]);
+ nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]);
+ nWP.ambient.W = Convert.ToSingle(result["ambient_i"]);
+ nWP.eastAngle = Convert.ToSingle(result["east_angle"]);
+ nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]);
+ nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]);
+ nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]);
+ nWP.starBrightness = Convert.ToSingle(result["star_brightness"]);
+ nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]);
+ nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]);
+ nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]);
+ nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]);
+ nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]);
+ nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]);
+ nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]);
+ nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]);
+ nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]);
+ nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]);
+ nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]);
+ nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]);
+ nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]);
+ nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]);
+ nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]);
+ nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]);
+ nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]);
+ nWP.valid = true;
+ }
}
}
}
+
return nWP;
}
@@ -881,118 +885,124 @@ namespace OpenSim.Data.MySQL
public virtual void StoreRegionWindlightSettings(RegionLightShareData wl)
{
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
+ lock (m_dbLock)
{
- dbcon.Open();
-
- using (MySqlCommand cmd = dbcon.CreateCommand())
+ using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
- cmd.CommandText = "REPLACE INTO `regionwindlight` (`region_id`, `water_color_r`, `water_color_g`, ";
- cmd.CommandText += "`water_color_b`, `water_fog_density_exponent`, `underwater_fog_modifier`, ";
- cmd.CommandText += "`reflection_wavelet_scale_1`, `reflection_wavelet_scale_2`, `reflection_wavelet_scale_3`, ";
- cmd.CommandText += "`fresnel_scale`, `fresnel_offset`, `refract_scale_above`, `refract_scale_below`, ";
- cmd.CommandText += "`blur_multiplier`, `big_wave_direction_x`, `big_wave_direction_y`, `little_wave_direction_x`, ";
- cmd.CommandText += "`little_wave_direction_y`, `normal_map_texture`, `horizon_r`, `horizon_g`, `horizon_b`, ";
- cmd.CommandText += "`horizon_i`, `haze_horizon`, `blue_density_r`, `blue_density_g`, `blue_density_b`, ";
- cmd.CommandText += "`blue_density_i`, `haze_density`, `density_multiplier`, `distance_multiplier`, `max_altitude`, ";
- cmd.CommandText += "`sun_moon_color_r`, `sun_moon_color_g`, `sun_moon_color_b`, `sun_moon_color_i`, `sun_moon_position`, ";
- cmd.CommandText += "`ambient_r`, `ambient_g`, `ambient_b`, `ambient_i`, `east_angle`, `sun_glow_focus`, `sun_glow_size`, ";
- cmd.CommandText += "`scene_gamma`, `star_brightness`, `cloud_color_r`, `cloud_color_g`, `cloud_color_b`, `cloud_color_i`, ";
- cmd.CommandText += "`cloud_x`, `cloud_y`, `cloud_density`, `cloud_coverage`, `cloud_scale`, `cloud_detail_x`, ";
- cmd.CommandText += "`cloud_detail_y`, `cloud_detail_density`, `cloud_scroll_x`, `cloud_scroll_x_lock`, `cloud_scroll_y`, ";
- cmd.CommandText += "`cloud_scroll_y_lock`, `draw_classic_clouds`) VALUES (?region_id, ?water_color_r, ";
- cmd.CommandText += "?water_color_g, ?water_color_b, ?water_fog_density_exponent, ?underwater_fog_modifier, ?reflection_wavelet_scale_1, ";
- cmd.CommandText += "?reflection_wavelet_scale_2, ?reflection_wavelet_scale_3, ?fresnel_scale, ?fresnel_offset, ?refract_scale_above, ";
- cmd.CommandText += "?refract_scale_below, ?blur_multiplier, ?big_wave_direction_x, ?big_wave_direction_y, ?little_wave_direction_x, ";
- cmd.CommandText += "?little_wave_direction_y, ?normal_map_texture, ?horizon_r, ?horizon_g, ?horizon_b, ?horizon_i, ?haze_horizon, ";
- cmd.CommandText += "?blue_density_r, ?blue_density_g, ?blue_density_b, ?blue_density_i, ?haze_density, ?density_multiplier, ";
- cmd.CommandText += "?distance_multiplier, ?max_altitude, ?sun_moon_color_r, ?sun_moon_color_g, ?sun_moon_color_b, ";
- cmd.CommandText += "?sun_moon_color_i, ?sun_moon_position, ?ambient_r, ?ambient_g, ?ambient_b, ?ambient_i, ?east_angle, ";
- cmd.CommandText += "?sun_glow_focus, ?sun_glow_size, ?scene_gamma, ?star_brightness, ?cloud_color_r, ?cloud_color_g, ";
- cmd.CommandText += "?cloud_color_b, ?cloud_color_i, ?cloud_x, ?cloud_y, ?cloud_density, ?cloud_coverage, ?cloud_scale, ";
- cmd.CommandText += "?cloud_detail_x, ?cloud_detail_y, ?cloud_detail_density, ?cloud_scroll_x, ?cloud_scroll_x_lock, ";
- cmd.CommandText += "?cloud_scroll_y, ?cloud_scroll_y_lock, ?draw_classic_clouds)";
-
- cmd.Parameters.AddWithValue("region_id", wl.regionID);
- cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X);
- cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y);
- cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z);
- cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent);
- cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier);
- cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X);
- cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y);
- cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z);
- cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale);
- cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset);
- cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove);
- cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow);
- cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier);
- cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X);
- cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y);
- cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X);
- cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y);
- cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture);
- cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X);
- cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y);
- cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z);
- cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W);
- cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon);
- cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X);
- cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y);
- cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z);
- cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W);
- cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity);
- cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier);
- cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier);
- cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude);
- cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X);
- cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y);
- cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z);
- cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W);
- cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition);
- cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X);
- cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y);
- cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z);
- cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W);
- cmd.Parameters.AddWithValue("east_angle", wl.eastAngle);
- cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus);
- cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize);
- cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma);
- cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness);
- cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X);
- cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y);
- cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z);
- cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W);
- cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X);
- cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y);
- cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z);
- cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage);
- cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale);
- cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X);
- cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y);
- cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z);
- cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX);
- cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock);
- cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY);
- cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock);
- cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds);
-
- ExecuteNonQuery(cmd);
+ dbcon.Open();
+
+ using (MySqlCommand cmd = dbcon.CreateCommand())
+ {
+ cmd.CommandText = "REPLACE INTO `regionwindlight` (`region_id`, `water_color_r`, `water_color_g`, ";
+ cmd.CommandText += "`water_color_b`, `water_fog_density_exponent`, `underwater_fog_modifier`, ";
+ cmd.CommandText += "`reflection_wavelet_scale_1`, `reflection_wavelet_scale_2`, `reflection_wavelet_scale_3`, ";
+ cmd.CommandText += "`fresnel_scale`, `fresnel_offset`, `refract_scale_above`, `refract_scale_below`, ";
+ cmd.CommandText += "`blur_multiplier`, `big_wave_direction_x`, `big_wave_direction_y`, `little_wave_direction_x`, ";
+ cmd.CommandText += "`little_wave_direction_y`, `normal_map_texture`, `horizon_r`, `horizon_g`, `horizon_b`, ";
+ cmd.CommandText += "`horizon_i`, `haze_horizon`, `blue_density_r`, `blue_density_g`, `blue_density_b`, ";
+ cmd.CommandText += "`blue_density_i`, `haze_density`, `density_multiplier`, `distance_multiplier`, `max_altitude`, ";
+ cmd.CommandText += "`sun_moon_color_r`, `sun_moon_color_g`, `sun_moon_color_b`, `sun_moon_color_i`, `sun_moon_position`, ";
+ cmd.CommandText += "`ambient_r`, `ambient_g`, `ambient_b`, `ambient_i`, `east_angle`, `sun_glow_focus`, `sun_glow_size`, ";
+ cmd.CommandText += "`scene_gamma`, `star_brightness`, `cloud_color_r`, `cloud_color_g`, `cloud_color_b`, `cloud_color_i`, ";
+ cmd.CommandText += "`cloud_x`, `cloud_y`, `cloud_density`, `cloud_coverage`, `cloud_scale`, `cloud_detail_x`, ";
+ cmd.CommandText += "`cloud_detail_y`, `cloud_detail_density`, `cloud_scroll_x`, `cloud_scroll_x_lock`, `cloud_scroll_y`, ";
+ cmd.CommandText += "`cloud_scroll_y_lock`, `draw_classic_clouds`) VALUES (?region_id, ?water_color_r, ";
+ cmd.CommandText += "?water_color_g, ?water_color_b, ?water_fog_density_exponent, ?underwater_fog_modifier, ?reflection_wavelet_scale_1, ";
+ cmd.CommandText += "?reflection_wavelet_scale_2, ?reflection_wavelet_scale_3, ?fresnel_scale, ?fresnel_offset, ?refract_scale_above, ";
+ cmd.CommandText += "?refract_scale_below, ?blur_multiplier, ?big_wave_direction_x, ?big_wave_direction_y, ?little_wave_direction_x, ";
+ cmd.CommandText += "?little_wave_direction_y, ?normal_map_texture, ?horizon_r, ?horizon_g, ?horizon_b, ?horizon_i, ?haze_horizon, ";
+ cmd.CommandText += "?blue_density_r, ?blue_density_g, ?blue_density_b, ?blue_density_i, ?haze_density, ?density_multiplier, ";
+ cmd.CommandText += "?distance_multiplier, ?max_altitude, ?sun_moon_color_r, ?sun_moon_color_g, ?sun_moon_color_b, ";
+ cmd.CommandText += "?sun_moon_color_i, ?sun_moon_position, ?ambient_r, ?ambient_g, ?ambient_b, ?ambient_i, ?east_angle, ";
+ cmd.CommandText += "?sun_glow_focus, ?sun_glow_size, ?scene_gamma, ?star_brightness, ?cloud_color_r, ?cloud_color_g, ";
+ cmd.CommandText += "?cloud_color_b, ?cloud_color_i, ?cloud_x, ?cloud_y, ?cloud_density, ?cloud_coverage, ?cloud_scale, ";
+ cmd.CommandText += "?cloud_detail_x, ?cloud_detail_y, ?cloud_detail_density, ?cloud_scroll_x, ?cloud_scroll_x_lock, ";
+ cmd.CommandText += "?cloud_scroll_y, ?cloud_scroll_y_lock, ?draw_classic_clouds)";
+
+ cmd.Parameters.AddWithValue("region_id", wl.regionID);
+ cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X);
+ cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y);
+ cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z);
+ cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent);
+ cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier);
+ cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X);
+ cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y);
+ cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z);
+ cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale);
+ cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset);
+ cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove);
+ cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow);
+ cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier);
+ cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X);
+ cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y);
+ cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X);
+ cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y);
+ cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture);
+ cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X);
+ cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y);
+ cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z);
+ cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W);
+ cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon);
+ cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X);
+ cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y);
+ cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z);
+ cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W);
+ cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity);
+ cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier);
+ cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier);
+ cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude);
+ cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X);
+ cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y);
+ cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z);
+ cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W);
+ cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition);
+ cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X);
+ cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y);
+ cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z);
+ cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W);
+ cmd.Parameters.AddWithValue("east_angle", wl.eastAngle);
+ cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus);
+ cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize);
+ cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma);
+ cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness);
+ cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X);
+ cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y);
+ cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z);
+ cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W);
+ cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X);
+ cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y);
+ cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z);
+ cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage);
+ cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale);
+ cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X);
+ cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y);
+ cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z);
+ cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX);
+ cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock);
+ cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY);
+ cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock);
+ cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds);
+
+ ExecuteNonQuery(cmd);
+ }
}
}
}
public virtual void RemoveRegionWindlightSettings(UUID regionID)
{
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
+ lock (m_dbLock)
{
- dbcon.Open();
-
- using (MySqlCommand cmd = dbcon.CreateCommand())
+ using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
- cmd.CommandText = "delete from `regionwindlight` where `region_id`=?regionID";
- cmd.Parameters.AddWithValue("?regionID", regionID.ToString());
- ExecuteNonQuery(cmd);
+ dbcon.Open();
+
+ using (MySqlCommand cmd = dbcon.CreateCommand())
+ {
+ cmd.CommandText = "delete from `regionwindlight` where `region_id`=?regionID";
+ cmd.Parameters.AddWithValue("?regionID", regionID.ToString());
+ ExecuteNonQuery(cmd);
+ }
}
}
}
@@ -1000,26 +1010,29 @@ namespace OpenSim.Data.MySQL
#region RegionEnvironmentSettings
public string LoadRegionEnvironmentSettings(UUID regionUUID)
{
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
+ lock (m_dbLock)
{
- dbcon.Open();
-
- string command = "select * from `regionenvironment` where region_id = ?region_id";
-
- using (MySqlCommand cmd = new MySqlCommand(command))
+ using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
- cmd.Connection = dbcon;
-
- cmd.Parameters.AddWithValue("?region_id", regionUUID.ToString());
-
- IDataReader result = ExecuteReader(cmd);
- if (!result.Read())
+ dbcon.Open();
+
+ string command = "select * from `regionenvironment` where region_id = ?region_id";
+
+ using (MySqlCommand cmd = new MySqlCommand(command))
{
- return String.Empty;
- }
- else
- {
- return Convert.ToString(result["llsd_settings"]);
+ cmd.Connection = dbcon;
+
+ cmd.Parameters.AddWithValue("?region_id", regionUUID.ToString());
+
+ IDataReader result = ExecuteReader(cmd);
+ if (!result.Read())
+ {
+ return String.Empty;
+ }
+ else
+ {
+ return Convert.ToString(result["llsd_settings"]);
+ }
}
}
}
@@ -1027,33 +1040,39 @@ namespace OpenSim.Data.MySQL
public void StoreRegionEnvironmentSettings(UUID regionUUID, string settings)
{
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
+ lock (m_dbLock)
{
- dbcon.Open();
-
- using (MySqlCommand cmd = dbcon.CreateCommand())
+ using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
- cmd.CommandText = "REPLACE INTO `regionenvironment` (`region_id`, `llsd_settings`) VALUES (?region_id, ?llsd_settings)";
-
- cmd.Parameters.AddWithValue("region_id", regionUUID);
- cmd.Parameters.AddWithValue("llsd_settings", settings);
-
- ExecuteNonQuery(cmd);
+ dbcon.Open();
+
+ using (MySqlCommand cmd = dbcon.CreateCommand())
+ {
+ cmd.CommandText = "REPLACE INTO `regionenvironment` (`region_id`, `llsd_settings`) VALUES (?region_id, ?llsd_settings)";
+
+ cmd.Parameters.AddWithValue("region_id", regionUUID);
+ cmd.Parameters.AddWithValue("llsd_settings", settings);
+
+ ExecuteNonQuery(cmd);
+ }
}
}
}
public void RemoveRegionEnvironmentSettings(UUID regionUUID)
{
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
+ lock (m_dbLock)
{
- dbcon.Open();
-
- using (MySqlCommand cmd = dbcon.CreateCommand())
+ using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
- cmd.CommandText = "delete from `regionenvironment` where region_id = ?region_id";
- cmd.Parameters.AddWithValue("?region_id", regionUUID.ToString());
- ExecuteNonQuery(cmd);
+ dbcon.Open();
+
+ using (MySqlCommand cmd = dbcon.CreateCommand())
+ {
+ cmd.CommandText = "delete from `regionenvironment` where region_id = ?region_id";
+ cmd.Parameters.AddWithValue("?region_id", regionUUID.ToString());
+ ExecuteNonQuery(cmd);
+ }
}
}
}
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 2dcc9cb3c9..7e51638211 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -4525,7 +4525,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
returnblock[j] = new EstateOwnerMessagePacket.ParamListBlock();
}
- j = 0;
+ j = 0;
returnblock[j].Parameter = Utils.StringToBytes(estateID.ToString()); j++;
returnblock[j].Parameter = Utils.StringToBytes(((int)Constants.EstateAccessCodex.EstateBans).ToString()); j++;
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
index 13b74983b1..3eedf498c4 100644
--- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
@@ -186,63 +186,79 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data,
string extraParams, int updateTimer, bool SetBlending, int disp, byte AlphaValue, int face)
{
- if (RenderPlugins.ContainsKey(contentType))
+ if (!RenderPlugins.ContainsKey(contentType))
+ return UUID.Zero;
+
+ Scene scene;
+ RegisteredScenes.TryGetValue(simID, out scene);
+
+ if (scene == null)
+ return UUID.Zero;
+
+ SceneObjectPart part = scene.GetSceneObjectPart(primID);
+
+ if (part == null)
+ return UUID.Zero;
+
+ // If we want to reuse dynamic textures then we have to ignore any request from the caller to expire
+ // them.
+ if (ReuseTextures)
+ disp = disp & ~DISP_EXPIRE;
+
+ DynamicTextureUpdater updater = new DynamicTextureUpdater();
+ updater.SimUUID = simID;
+ updater.PrimID = primID;
+ updater.ContentType = contentType;
+ updater.BodyData = data;
+ updater.UpdateTimer = updateTimer;
+ updater.UpdaterID = UUID.Random();
+ updater.Params = extraParams;
+ updater.BlendWithOldTexture = SetBlending;
+ updater.FrontAlpha = AlphaValue;
+ updater.Face = face;
+ updater.Url = "Local image";
+ updater.Disp = disp;
+
+ object objReusableTextureUUID = null;
+
+ if (ReuseTextures && !updater.BlendWithOldTexture)
{
- // If we want to reuse dynamic textures then we have to ignore any request from the caller to expire
- // them.
- if (ReuseTextures)
- disp = disp & ~DISP_EXPIRE;
+ string reuseableTextureKey = GenerateReusableTextureKey(data, extraParams);
+ objReusableTextureUUID = m_reuseableDynamicTextures.Get(reuseableTextureKey);
- DynamicTextureUpdater updater = new DynamicTextureUpdater();
- updater.SimUUID = simID;
- updater.PrimID = primID;
- updater.ContentType = contentType;
- updater.BodyData = data;
- updater.UpdateTimer = updateTimer;
- updater.UpdaterID = UUID.Random();
- updater.Params = extraParams;
- updater.BlendWithOldTexture = SetBlending;
- updater.FrontAlpha = AlphaValue;
- updater.Face = face;
- updater.Url = "Local image";
- updater.Disp = disp;
-
- object reusableTextureUUID = null;
-
- if (ReuseTextures)
- reusableTextureUUID
- = m_reuseableDynamicTextures.Get(GenerateReusableTextureKey(data, extraParams));
-
- // We cannot reuse a dynamic texture if the data is going to be blended with something already there.
- if (reusableTextureUUID == null || updater.BlendWithOldTexture)
+ if (objReusableTextureUUID != null)
{
- lock (Updaters)
+ // If something else has removed this temporary asset from the cache, detect and invalidate
+ // our cached uuid.
+ if (scene.AssetService.GetMetadata(objReusableTextureUUID.ToString()) == null)
{
- if (!Updaters.ContainsKey(updater.UpdaterID))
- {
- Updaters.Add(updater.UpdaterID, updater);
- }
- }
-
- RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams);
- }
- else
- {
- // No need to add to updaters as the texture is always the same. Not that this functionality
- // apppears to be implemented anyway.
- if (RegisteredScenes.ContainsKey(updater.SimUUID))
- {
- SceneObjectPart part = RegisteredScenes[updater.SimUUID].GetSceneObjectPart(updater.PrimID);
-
- if (part != null)
- updater.UpdatePart(part, (UUID)reusableTextureUUID);
+ m_reuseableDynamicTextures.Invalidate(reuseableTextureKey);
+ objReusableTextureUUID = null;
}
}
-
- return updater.UpdaterID;
}
-
- return UUID.Zero;
+
+ // We cannot reuse a dynamic texture if the data is going to be blended with something already there.
+ if (objReusableTextureUUID == null)
+ {
+ lock (Updaters)
+ {
+ if (!Updaters.ContainsKey(updater.UpdaterID))
+ {
+ Updaters.Add(updater.UpdaterID, updater);
+ }
+ }
+
+ RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams);
+ }
+ else
+ {
+ // No need to add to updaters as the texture is always the same. Not that this functionality
+ // apppears to be implemented anyway.
+ updater.UpdatePart(part, (UUID)objReusableTextureUUID);
+ }
+
+ return updater.UpdaterID;
}
private string GenerateReusableTextureKey(string data, string extraParams)
@@ -267,6 +283,10 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
public void Initialise(Scene scene, IConfigSource config)
{
+ IConfig texturesConfig = config.Configs["Textures"];
+ if (texturesConfig != null)
+ ReuseTextures = texturesConfig.GetBoolean("ReuseDynamicTextures", false);
+
if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID))
{
RegisteredScenes.Add(scene.RegionInfo.RegionID, scene);
@@ -276,7 +296,6 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
public void PostInitialise()
{
-// ReuseTextures = true;
if (ReuseTextures)
{
m_reuseableDynamicTextures = new Cache(CacheMedium.Memory, CacheStrategy.Conservative);
diff --git a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
index e0e358a613..32a4c889cd 100644
--- a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
@@ -58,6 +58,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
public string body;
public int responseCode;
public string responseBody;
+ public string responseType = "text/plain";
//public ManualResetEvent ev;
public bool requestDone;
public int startTime;
@@ -270,6 +271,22 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
}
}
+ public void HttpContentType(UUID request, string type)
+ {
+ lock (m_UrlMap)
+ {
+ if (m_RequestMap.ContainsKey(request))
+ {
+ UrlData urlData = m_RequestMap[request];
+ urlData.requests[request].responseType = type;
+ }
+ else
+ {
+ m_log.Info("[HttpRequestHandler] There is no http-in request with id " + request.ToString());
+ }
+ }
+ }
+
public void HttpResponse(UUID request, int status, string body)
{
lock (m_RequestMap)
diff --git a/OpenSim/Region/Framework/Interfaces/IUrlModule.cs b/OpenSim/Region/Framework/Interfaces/IUrlModule.cs
index 457444cd83..79e9f9d51e 100644
--- a/OpenSim/Region/Framework/Interfaces/IUrlModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IUrlModule.cs
@@ -39,6 +39,8 @@ namespace OpenSim.Region.Framework.Interfaces
UUID RequestSecureURL(IScriptModule engine, SceneObjectPart host, UUID itemID);
void ReleaseURL(string url);
void HttpResponse(UUID request, int status, string body);
+ void HttpContentType(UUID request, string type);
+
string GetHttpHeader(UUID request, string header);
int GetFreeUrls();
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 4335592871..d5281605b8 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -10903,31 +10903,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Float llListStatistics(int operation, LSL_List src)
{
m_host.AddScriptLPS(1);
- LSL_List nums = LSL_List.ToDoubleList(src);
switch (operation)
{
case ScriptBaseClass.LIST_STAT_RANGE:
- return nums.Range();
+ return src.Range();
case ScriptBaseClass.LIST_STAT_MIN:
- return nums.Min();
+ return src.Min();
case ScriptBaseClass.LIST_STAT_MAX:
- return nums.Max();
+ return src.Max();
case ScriptBaseClass.LIST_STAT_MEAN:
- return nums.Mean();
+ return src.Mean();
case ScriptBaseClass.LIST_STAT_MEDIAN:
- return nums.Median();
+ return LSL_List.ToDoubleList(src).Median();
case ScriptBaseClass.LIST_STAT_NUM_COUNT:
- return nums.NumericLength();
+ return src.NumericLength();
case ScriptBaseClass.LIST_STAT_STD_DEV:
- return nums.StdDev();
+ return src.StdDev();
case ScriptBaseClass.LIST_STAT_SUM:
- return nums.Sum();
+ return src.Sum();
case ScriptBaseClass.LIST_STAT_SUM_SQUARES:
- return nums.SumSqrs();
+ return src.SumSqrs();
case ScriptBaseClass.LIST_STAT_GEOMETRIC_MEAN:
- return nums.GeometricMean();
+ return src.GeometricMean();
case ScriptBaseClass.LIST_STAT_HARMONIC_MEAN:
- return nums.HarmonicMean();
+ return src.HarmonicMean();
default:
return 0.0;
}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index ceff88913c..7aacfd4b0f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -141,6 +141,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
internal bool m_debuggerSafe = false;
internal Dictionary m_FunctionPerms = new Dictionary();
+ protected IUrlModule m_UrlModule = null;
+
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
{
m_ScriptEngine = ScriptEngine;
@@ -148,6 +150,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_item = item;
m_debuggerSafe = m_ScriptEngine.Config.GetBoolean("DebuggerSafe", false);
+ m_UrlModule = m_ScriptEngine.World.RequestModuleInterface();
+
if (m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
m_OSFunctionsEnabled = true;
@@ -3406,5 +3410,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return new LSL_Key(m_host.ParentGroup.FromPartID.ToString());
}
+
+ ///
+ /// Sets the response type for an HTTP request/response
+ ///
+ ///
+ public void osSetContentType(LSL_Key id, string type)
+ {
+ CheckThreatLevel(ThreatLevel.High,"osSetResponseType");
+ if (m_UrlModule != null)
+ m_UrlModule.HttpContentType(new UUID(id),type);
+ }
}
}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index d0e041cf7d..07149b65e8 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -365,5 +365,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
///
/// Rezzing object key or NULL_KEY if rezzed by agent or otherwise unknown.
LSL_Key osGetRezzingObject();
+
+ ///
+ /// Sets the response type for an HTTP request/response
+ ///
+ ///
+ void osSetContentType(LSL_Key id, string type);
}
}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index e9131e4655..ba1ade2285 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -955,5 +955,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
return m_OSSL_Functions.osGetRezzingObject();
}
+
+ public void osSetContentType(LSL_Key id, string type)
+ {
+ m_OSSL_Functions.osSetContentType(id,type);
+ }
}
}
diff --git a/OpenSim/Tests/Torture/NPCTortureTests.cs b/OpenSim/Tests/Performance/NPCPerformanceTests.cs
similarity index 98%
rename from OpenSim/Tests/Torture/NPCTortureTests.cs
rename to OpenSim/Tests/Performance/NPCPerformanceTests.cs
index 731df6808c..627765b325 100644
--- a/OpenSim/Tests/Torture/NPCTortureTests.cs
+++ b/OpenSim/Tests/Performance/NPCPerformanceTests.cs
@@ -47,10 +47,10 @@ using OpenSim.Services.AvatarService;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
-namespace OpenSim.Tests.Torture
+namespace OpenSim.Tests.Performance
{
///
- /// NPC torture tests
+ /// NPC performance tests
///
///
/// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached,
@@ -58,7 +58,7 @@ namespace OpenSim.Tests.Torture
/// earlier tests.
///
[TestFixture]
- public class NPCTortureTests
+ public class NPCPerformanceTests
{
private TestScene scene;
private AvatarFactoryModule afm;
diff --git a/OpenSim/Tests/Torture/ObjectTortureTests.cs b/OpenSim/Tests/Performance/ObjectPerformanceTests.cs
similarity index 98%
rename from OpenSim/Tests/Torture/ObjectTortureTests.cs
rename to OpenSim/Tests/Performance/ObjectPerformanceTests.cs
index 195d47bd52..2264d86246 100644
--- a/OpenSim/Tests/Torture/ObjectTortureTests.cs
+++ b/OpenSim/Tests/Performance/ObjectPerformanceTests.cs
@@ -36,10 +36,10 @@ using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
-namespace OpenSim.Tests.Torture
+namespace OpenSim.Tests.Performance
{
///
- /// Object torture tests
+ /// Object performance tests
///
///
/// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached,
@@ -47,7 +47,7 @@ namespace OpenSim.Tests.Torture
/// earlier tests.
///
[TestFixture]
- public class ObjectTortureTests
+ public class ObjectPerformanceTests
{
[TearDown]
public void TearDown()
diff --git a/OpenSim/Tests/Torture/ScriptTortureTests.cs b/OpenSim/Tests/Performance/ScriptPerformanceTests.cs
similarity index 98%
rename from OpenSim/Tests/Torture/ScriptTortureTests.cs
rename to OpenSim/Tests/Performance/ScriptPerformanceTests.cs
index 24f278f3f8..d708abd1f4 100644
--- a/OpenSim/Tests/Torture/ScriptTortureTests.cs
+++ b/OpenSim/Tests/Performance/ScriptPerformanceTests.cs
@@ -42,10 +42,10 @@ using OpenSim.Region.ScriptEngine.XEngine;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
-namespace OpenSim.Tests.Torture
+namespace OpenSim.Tests.Performance
{
///
- /// Script torture tests
+ /// Script performance tests
///
///
/// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached,
@@ -53,7 +53,7 @@ namespace OpenSim.Tests.Torture
/// earlier tests.
///
[TestFixture]
- public class ScriptTortureTests
+ public class ScriptPerformanceTests
{
private TestScene m_scene;
private XEngine m_xEngine;
diff --git a/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs b/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs
new file mode 100644
index 0000000000..1f220c01ee
--- /dev/null
+++ b/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs
@@ -0,0 +1,132 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using System.Reflection;
+using System.Threading;
+using log4net.Config;
+using NUnit.Framework;
+using OpenMetaverse;
+using OpenMetaverse.Assets;
+using OpenSim.Framework;
+using OpenSim.Region.CoreModules.Scripting.DynamicTexture;
+using OpenSim.Region.CoreModules.Scripting.VectorRender;
+using OpenSim.Region.Framework.Scenes;
+using OpenSim.Region.Framework.Scenes.Serialization;
+using OpenSim.Tests.Common;
+using OpenSim.Tests.Common.Mock;
+
+namespace OpenSim.Tests.Stress
+{
+ [TestFixture]
+ public class VectorRenderModuleStressTests : OpenSimTestCase
+ {
+ public Scene Scene { get; private set; }
+ public DynamicTextureModule Dtm { get; private set; }
+ public VectorRenderModule Vrm { get; private set; }
+
+ private void SetupScene(bool reuseTextures)
+ {
+ Scene = new SceneHelpers().SetupScene();
+
+ Dtm = new DynamicTextureModule();
+ Dtm.ReuseTextures = reuseTextures;
+
+ Vrm = new VectorRenderModule();
+
+ SceneHelpers.SetupSceneModules(Scene, Dtm, Vrm);
+ }
+
+ [Test]
+ public void TestConcurrentRepeatedDraw()
+ {
+ int threads = 4;
+ TestHelpers.InMethod();
+
+ SetupScene(false);
+
+ List drawers = new List();
+
+ for (int i = 0; i < threads; i++)
+ {
+ Drawer d = new Drawer(this, i);
+ drawers.Add(d);
+ Console.WriteLine("Starting drawer {0}", i);
+ Util.FireAndForget(o => d.Draw());
+ }
+
+ Thread.Sleep(10 * 60 * 1000);
+
+ drawers.ForEach(d => d.Ready = false);
+ drawers.ForEach(d => Console.WriteLine("Drawer {0} drew {1} textures", d.Number, d.Pass + 1));
+ }
+
+ class Drawer
+ {
+ public int Number { get; private set; }
+ public int Pass { get; private set; }
+ public bool Ready { get; set; }
+
+ private VectorRenderModuleStressTests m_tests;
+
+ public Drawer(VectorRenderModuleStressTests tests, int number)
+ {
+ m_tests = tests;
+ Number = number;
+ Ready = true;
+ }
+
+ public void Draw()
+ {
+ SceneObjectGroup so = SceneHelpers.AddSceneObject(m_tests.Scene);
+
+ while (Ready)
+ {
+ UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
+
+ // Ensure unique text
+ string text = string.Format("{0:D2}{1}", Number, Pass);
+
+ m_tests.Dtm.AddDynamicTextureData(
+ m_tests.Scene.RegionInfo.RegionID,
+ so.UUID,
+ m_tests.Vrm.GetContentType(),
+ string.Format("PenColour BLACK; MoveTo 40,220; FontSize 32; Text {0};", text),
+ "",
+ 0);
+
+ Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
+
+ Pass++;
+ }
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 1f2d189aec..2843e12b08 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -693,6 +693,17 @@
;LevelUpload = 0
+[Textures]
+ ; If true, textures generated dynamically (i.e. through osSetDynamicTextureData() and similar OSSL functions) are reused where possible
+ ; Chiefly, reuse occurs if a texture has already been generated with identical data and settings, and that texture contains no dynamic components
+ ; (e.g. images pulled from an external HTTP address).
+ ; Reusing previously generated textures results in a much faster update on the viewer but may cause issues if the viewer didn't receive all resolutions of the texture.
+ ; Currently, it will also increase asset cache use since temporary dynamic textures are no longer deleted.
+ ; Hence, currently considered experimental.
+ ; Default is false.
+ ReuseDynamicTextures = false
+
+
[ODEPhysicsSettings]
; ##
; ## Physics stats settings
diff --git a/prebuild.xml b/prebuild.xml
index f85550a3f1..d0f672657f 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -3371,7 +3371,47 @@
-
+
+
+
+ ../../../bin/
+
+
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+
+ ../../../bin/
+
+
+
+ ../../../bin/
+
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+
+
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+
+
+
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+
../../../bin/