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OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id
Stop checking IsLoggingOut on these listeners, if called with a root agent then we always want to perform these actions. This covers cases where the client is closed due to manual kick, simulator shutdown, etc.
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@@ -79,27 +79,13 @@ namespace OpenSim.Services.Connectors.SimianGrid
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public void OnConnectionClose(IClientAPI client)
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{
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if (client.IsLoggingOut)
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{
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object sp = null;
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Vector3 position = new Vector3(128, 128, 0);
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Vector3 lookat = new Vector3(0, 1, 0);
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if (client.SceneAgent.IsChildAgent)
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return;
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if (client.Scene.TryGetScenePresence(client.AgentId, out sp))
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{
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if (sp is ScenePresence)
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{
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if (((ScenePresence)sp).IsChildAgent)
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return;
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position = ((ScenePresence)sp).AbsolutePosition;
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lookat = ((ScenePresence)sp).Lookat;
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}
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}
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// m_log.DebugFormat("[SIMIAN ACTIVITY DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName);
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m_GridUserService.LoggedOut(client.AgentId.ToString(), client.SessionId, client.Scene.RegionInfo.RegionID, position, lookat);
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}
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// m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName);
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m_GridUserService.LoggedOut(
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client.AgentId.ToString(), client.SessionId, client.Scene.RegionInfo.RegionID,
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client.SceneAgent.AbsolutePosition, client.SceneAgent.Lookat);
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}
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void OnEnteringNewParcel(ScenePresence sp, int localLandID, UUID regionID)
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@@ -111,4 +97,4 @@ namespace OpenSim.Services.Connectors.SimianGrid
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});
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}
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}
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}
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}
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