Stop temp-on-rez object from being deleted while an avatar sits on them

This commit is contained in:
Melanie
2013-01-26 18:03:18 +01:00
parent ac1d09bb0c
commit 1b5d5d7040

View File

@@ -2023,7 +2023,7 @@ namespace OpenSim.Region.Framework.Scenes
(parcel.LandData.GroupID != GroupID ||
parcel.LandData.GroupID == UUID.Zero))
{
if ((DateTime.UtcNow - RootPart.Rezzed).TotalMinutes >
if (GetSittingAvatarsCount() == 0 && (DateTime.UtcNow - RootPart.Rezzed).TotalMinutes >
parcel.LandData.OtherCleanTime)
{
DetachFromBackup();