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https://github.com/opensim/opensim.git
synced 2026-08-12 04:05:42 +08:00
Refactor. Make ConsoleBase a true base class. Create CommandConsole as a simple
console capable of processing commands. Create LocalConsole as a console that uses cursor control and context help. Precursor to a distributed console system for the new grid services. No functional change intended :)
This commit is contained in:
467
OpenSim/Framework/Console/CommandConsole.cs
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467
OpenSim/Framework/Console/CommandConsole.cs
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using log4net;
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namespace OpenSim.Framework.Console
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{
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public delegate void CommandDelegate(string module, string[] cmd);
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public class Commands
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{
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/// <summary>
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/// Encapsulates a command that can be invoked from the console
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/// </summary>
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private class CommandInfo
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{
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/// <value>
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/// The module from which this command comes
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/// </value>
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public string module;
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/// <value>
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/// Whether the module is shared
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/// </value>
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public bool shared;
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/// <value>
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/// Very short BNF description
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/// </value>
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public string help_text;
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/// <value>
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/// Longer one line help text
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/// </value>
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public string long_help;
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/// <value>
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/// Full descriptive help for this command
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/// </value>
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public string descriptive_help;
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/// <value>
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/// The method to invoke for this command
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/// </value>
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public List<CommandDelegate> fn;
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}
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/// <value>
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/// Commands organized by keyword in a tree
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/// </value>
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private Dictionary<string, object> tree =
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new Dictionary<string, object>();
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/// <summary>
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/// Get help for the given help string
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/// </summary>
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/// <param name="helpParts">Parsed parts of the help string. If empty then general help is returned.</param>
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/// <returns></returns>
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public List<string> GetHelp(string[] cmd)
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{
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List<string> help = new List<string>();
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List<string> helpParts = new List<string>(cmd);
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// Remove initial help keyword
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helpParts.RemoveAt(0);
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// General help
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if (helpParts.Count == 0)
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{
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help.AddRange(CollectHelp(tree));
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help.Sort();
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}
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else
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{
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help.AddRange(CollectHelp(helpParts));
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}
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return help;
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}
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/// <summary>
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/// See if we can find the requested command in order to display longer help
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/// </summary>
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/// <param name="helpParts"></param>
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/// <returns></returns>
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private List<string> CollectHelp(List<string> helpParts)
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{
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string originalHelpRequest = string.Join(" ", helpParts.ToArray());
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List<string> help = new List<string>();
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Dictionary<string, object> dict = tree;
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while (helpParts.Count > 0)
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{
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string helpPart = helpParts[0];
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if (!dict.ContainsKey(helpPart))
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break;
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//m_log.Debug("Found {0}", helpParts[0]);
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if (dict[helpPart] is Dictionary<string, Object>)
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dict = (Dictionary<string, object>)dict[helpPart];
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helpParts.RemoveAt(0);
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}
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// There was a command for the given help string
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if (dict.ContainsKey(String.Empty))
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{
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CommandInfo commandInfo = (CommandInfo)dict[String.Empty];
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help.Add(commandInfo.help_text);
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help.Add(commandInfo.long_help);
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help.Add(commandInfo.descriptive_help);
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}
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else
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{
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help.Add(string.Format("No help is available for {0}", originalHelpRequest));
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}
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return help;
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}
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private List<string> CollectHelp(Dictionary<string, object> dict)
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{
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List<string> result = new List<string>();
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foreach (KeyValuePair<string, object> kvp in dict)
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{
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if (kvp.Value is Dictionary<string, Object>)
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{
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result.AddRange(CollectHelp((Dictionary<string, Object>)kvp.Value));
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}
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else
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{
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if (((CommandInfo)kvp.Value).long_help != String.Empty)
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result.Add(((CommandInfo)kvp.Value).help_text+" - "+
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((CommandInfo)kvp.Value).long_help);
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}
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}
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return result;
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}
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/// <summary>
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/// Add a command to those which can be invoked from the console.
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/// </summary>
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/// <param name="module"></param>
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/// <param name="command"></param>
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/// <param name="help"></param>
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/// <param name="longhelp"></param>
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/// <param name="fn"></param>
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public void AddCommand(string module, bool shared, string command,
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string help, string longhelp, CommandDelegate fn)
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{
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AddCommand(module, shared, command, help, longhelp,
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String.Empty, fn);
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}
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/// <summary>
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/// Add a command to those which can be invoked from the console.
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/// </summary>
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/// <param name="module"></param>
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/// <param name="command"></param>
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/// <param name="help"></param>
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/// <param name="longhelp"></param>
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/// <param name="descriptivehelp"></param>
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/// <param name="fn"></param>
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public void AddCommand(string module, bool shared, string command,
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string help, string longhelp, string descriptivehelp,
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CommandDelegate fn)
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{
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string[] parts = Parser.Parse(command);
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Dictionary<string, Object> current = tree;
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foreach (string s in parts)
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{
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if (current.ContainsKey(s))
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{
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if (current[s] is Dictionary<string, Object>)
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{
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current = (Dictionary<string, Object>)current[s];
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}
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else
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return;
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}
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else
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{
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current[s] = new Dictionary<string, Object>();
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current = (Dictionary<string, Object>)current[s];
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}
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}
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CommandInfo info;
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if (current.ContainsKey(String.Empty))
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{
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info = (CommandInfo)current[String.Empty];
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if (!info.shared && !info.fn.Contains(fn))
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info.fn.Add(fn);
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return;
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}
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info = new CommandInfo();
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info.module = module;
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info.shared = shared;
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info.help_text = help;
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info.long_help = longhelp;
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info.descriptive_help = descriptivehelp;
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info.fn = new List<CommandDelegate>();
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info.fn.Add(fn);
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current[String.Empty] = info;
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}
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public string[] FindNextOption(string[] cmd, bool term)
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{
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Dictionary<string, object> current = tree;
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int remaining = cmd.Length;
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foreach (string s in cmd)
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{
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remaining--;
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List<string> found = new List<string>();
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foreach (string opt in current.Keys)
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{
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if (remaining > 0 && opt == s)
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{
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found.Clear();
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found.Add(opt);
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break;
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}
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if (opt.StartsWith(s))
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{
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found.Add(opt);
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}
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}
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if (found.Count == 1 && (remaining != 0 || term))
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{
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current = (Dictionary<string, object>)current[found[0]];
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}
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else if (found.Count > 0)
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{
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return found.ToArray();
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}
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else
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{
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break;
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// return new string[] {"<cr>"};
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}
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}
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if (current.Count > 1)
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{
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List<string> choices = new List<string>();
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bool addcr = false;
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foreach (string s in current.Keys)
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{
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if (s == String.Empty)
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{
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CommandInfo ci = (CommandInfo)current[String.Empty];
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if (ci.fn.Count != 0)
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addcr = true;
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}
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else
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choices.Add(s);
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}
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if (addcr)
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choices.Add("<cr>");
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return choices.ToArray();
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}
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if (current.ContainsKey(String.Empty))
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return new string[] { "Command help: "+((CommandInfo)current[String.Empty]).help_text};
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return new string[] { new List<string>(current.Keys)[0] };
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}
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public string[] Resolve(string[] cmd)
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{
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string[] result = cmd;
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int index = -1;
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Dictionary<string, object> current = tree;
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foreach (string s in cmd)
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{
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index++;
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List<string> found = new List<string>();
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foreach (string opt in current.Keys)
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{
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if (opt == s)
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{
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found.Clear();
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found.Add(opt);
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break;
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}
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if (opt.StartsWith(s))
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{
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found.Add(opt);
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}
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}
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if (found.Count == 1)
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{
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result[index] = found[0];
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current = (Dictionary<string, object>)current[found[0]];
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}
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else if (found.Count > 0)
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{
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return new string[0];
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}
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else
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{
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break;
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}
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}
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if (current.ContainsKey(String.Empty))
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{
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CommandInfo ci = (CommandInfo)current[String.Empty];
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if (ci.fn.Count == 0)
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return new string[0];
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foreach (CommandDelegate fn in ci.fn)
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{
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if (fn != null)
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fn(ci.module, result);
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else
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return new string[0];
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}
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return result;
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}
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return new string[0];
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}
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}
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public class Parser
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{
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public static string[] Parse(string text)
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{
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List<string> result = new List<string>();
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int index;
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string[] unquoted = text.Split(new char[] {'"'});
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for (index = 0 ; index < unquoted.Length ; index++)
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{
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if (index % 2 == 0)
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{
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string[] words = unquoted[index].Split(new char[] {' '});
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foreach (string w in words)
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{
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if (w != String.Empty)
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result.Add(w);
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}
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}
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else
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{
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result.Add(unquoted[index]);
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}
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}
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return result.ToArray();
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}
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}
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// A console that processes commands internally
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//
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public class CommandConsole : ConsoleBase
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public Commands Commands = new Commands();
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public CommandConsole(string defaultPrompt) : base(defaultPrompt)
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{
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Commands.AddCommand("console", false, "help", "help [<command>]",
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"Get general command list or more detailed help on a specific command", Help);
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}
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private void Help(string module, string[] cmd)
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{
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List<string> help = Commands.GetHelp(cmd);
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foreach (string s in help)
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Output(s);
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}
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public void Prompt()
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{
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string line = ReadLine(m_defaultPrompt, true, true);
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if (line != String.Empty)
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{
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m_log.Info("Invalid command");
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}
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}
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public void RunCommand(string cmd)
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{
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string[] parts = Parser.Parse(cmd);
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Commands.Resolve(parts);
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}
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public override string ReadLine(string p, bool isCommand, bool e)
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{
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System.Console.Write("{0}", prompt);
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string cmdinput = System.Console.ReadLine();
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if (isCommand)
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{
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string[] cmd = Commands.Resolve(Parser.Parse(cmdinput));
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if (cmd.Length != 0)
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{
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int i;
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for (i=0 ; i < cmd.Length ; i++)
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{
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if (cmd[i].Contains(" "))
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cmd[i] = "\"" + cmd[i] + "\"";
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}
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return String.Empty;
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}
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}
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return cmdinput;
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}
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}
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}
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