* Added the Scripted objectflag if there is a script running in a prim. Remove the flag if you delete all of the scripts in the object.

This commit is contained in:
Teravus Ovares
2008-02-07 01:52:39 +00:00
parent caa255bcdf
commit 1b8e89751a
3 changed files with 21 additions and 2 deletions

View File

@@ -1003,6 +1003,7 @@ namespace OpenSim.Region.Environment.Scenes
{
AddEntityFromStorage(group);
SceneObjectPart rootPart = group.GetChildPart(group.UUID);
rootPart.ObjectFlags &= ~(uint)LLObject.ObjectFlags.Scripted;
rootPart.TrimPermissions();
group.ApplyPhysics(m_physicalPrim);