This cleans up a merge mess from the earlier checkin and implements llOwnerSay()

via the newly created Scene.SimBroadcast() call.
This commit is contained in:
Dr Scofield
2008-05-26 15:37:31 +00:00
parent 42cdf3c240
commit 1bb1d5d9b0
12 changed files with 126 additions and 90 deletions

View File

@@ -85,6 +85,7 @@ namespace OpenSim.Framework
protected IScene m_scene;
protected IClientAPI m_sender;
protected object m_senderObject;
protected ChatTypeEnum m_type;
protected LLUUID m_fromID;
@@ -140,6 +141,9 @@ namespace OpenSim.Framework
#region IEventArgs Members
/// TODO: Sender and SenderObject should just be Sender and of
/// type IChatSender
/// <summary>
/// The client responsible for sending the message, or null.
/// </summary>
@@ -149,6 +153,15 @@ namespace OpenSim.Framework
set { m_sender = value; }
}
/// <summary>
/// The object responsible for sending the message, or null.
/// </summary>
public object SenderObject
{
get { return m_senderObject; }
set { m_senderObject = value; }
}
public LLUUID SenderUUID
{
get { return m_fromID; }