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Changed FromAssetID to FromItemID
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@@ -139,7 +139,7 @@ namespace OpenSim.Region.Framework.Scenes
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public uint TimeStampTerse = 0;
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[XmlIgnore]
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public UUID FromAssetID = UUID.Zero;
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public UUID FromItemID = UUID.Zero;
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/// <value>
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/// The UUID of the user inventory item from which this object was rezzed if this is a root part.
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@@ -2389,7 +2389,7 @@ if (m_shape != null) {
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remoteClient.SendPrimitiveToClient(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, m_shape,
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lPos, Velocity, Acceleration, RotationOffset, RotationalVelocity, clientFlags, m_uuid, _ownerID,
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m_text, color, _parentID, m_particleSystem, m_clickAction, (byte)m_material, m_TextureAnimation, IsAttachment,
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AttachmentPoint,FromAssetID, Sound, SoundGain, SoundFlags, SoundRadius);
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AttachmentPoint,FromItemID, Sound, SoundGain, SoundFlags, SoundRadius);
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}
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/// <summary>
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@@ -3767,7 +3767,7 @@ if (m_shape != null) {
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(ushort)(m_parentGroup.GetTimeDilation() *
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(float)ushort.MaxValue), LocalId, lPos,
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RotationOffset, Velocity,
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RotationalVelocity, state, FromAssetID,
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RotationalVelocity, state, FromItemID,
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OwnerID, (int)AttachmentPoint);
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}
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