Mantis#1595. Thank you, Melanie for a patch that:

Adds pipes for the prim item flags field
This commit is contained in:
Charles Krinke
2008-06-26 02:51:59 +00:00
parent 1cd6b71b60
commit 1c6bf4fe77
3 changed files with 9 additions and 0 deletions

View File

@@ -1010,6 +1010,7 @@ namespace OpenSim.Data.MySQL
createCol(items, "basePermissions", typeof (Int32));
createCol(items, "everyonePermissions", typeof (Int32));
createCol(items, "groupPermissions", typeof (Int32));
createCol(items, "flags", typeof (Int32));
items.PrimaryKey = new DataColumn[] {items.Columns["itemID"]};
@@ -1147,6 +1148,7 @@ namespace OpenSim.Data.MySQL
taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]);
taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]);
taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]);
taskItem.Flags = Convert.ToUInt32(row["flags"]);
return taskItem;
}
@@ -1338,6 +1340,7 @@ namespace OpenSim.Data.MySQL
row["basePermissions"] = taskItem.BaseMask;
row["everyonePermissions"] = taskItem.EveryoneMask;
row["groupPermissions"] = taskItem.GroupMask;
row["flags"] = taskItem.Flags;
}
private static void fillLandRow(DataRow row, LandData land, LLUUID regionUUID)