* Fix a null ref that causes a stack unwind when crossing borders. Less stack unwinding.. the faster it goes.

* Tweak XEngine so that it's partially functional again.    It's still not great, but basic things work.
(cherry picked from commit 01c3be2746)
This commit is contained in:
teravus
2013-08-24 05:55:53 -05:00
parent 2f365ea80b
commit 1c7accf950
3 changed files with 49 additions and 12 deletions

View File

@@ -231,6 +231,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
ItemID = ScriptTask.ItemID;
AssetID = ScriptTask.AssetID;
}
LocalID = part.LocalId;
PrimName = part.ParentGroup.Name;
StartParam = startParam;
@@ -1240,4 +1241,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
return null;
}
}
}
}