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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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@@ -893,60 +893,6 @@ namespace OpenSim.Region.Framework.Scenes
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return new GridRegion(RegionInfo);
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}
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/// <summary>
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/// Given float seconds, this will restart the region.
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/// </summary>
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/// <param name="seconds">float indicating duration before restart.</param>
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public virtual void Restart(float seconds)
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{
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// notifications are done in 15 second increments
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// so .. if the number of seconds is less then 15 seconds, it's not really a restart request
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// It's a 'Cancel restart' request.
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// RestartNow() does immediate restarting.
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if (seconds < 15)
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{
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m_restartTimer.Stop();
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m_dialogModule.SendGeneralAlert("Restart Aborted");
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}
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else
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{
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// Now we figure out what to set the timer to that does the notifications and calls, RestartNow()
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m_restartTimer.Interval = 15000;
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m_incrementsof15seconds = (int)seconds / 15;
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m_RestartTimerCounter = 0;
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m_restartTimer.AutoReset = true;
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m_restartTimer.Elapsed += new ElapsedEventHandler(RestartTimer_Elapsed);
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m_log.Info("[REGION]: Restarting Region in " + (seconds / 60) + " minutes");
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m_restartTimer.Start();
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m_dialogModule.SendNotificationToUsersInRegion(
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UUID.Random(), String.Empty, RegionInfo.RegionName + String.Format(": Restarting in {0} Minutes", (int)(seconds / 60.0)));
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}
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}
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// The Restart timer has occured.
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// We have to figure out if this is a notification or if the number of seconds specified in Restart
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// have elapsed.
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// If they have elapsed, call RestartNow()
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public void RestartTimer_Elapsed(object sender, ElapsedEventArgs e)
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{
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m_RestartTimerCounter++;
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if (m_RestartTimerCounter <= m_incrementsof15seconds)
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{
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if (m_RestartTimerCounter == 4 || m_RestartTimerCounter == 6 || m_RestartTimerCounter == 7)
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m_dialogModule.SendNotificationToUsersInRegion(
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UUID.Random(),
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String.Empty,
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RegionInfo.RegionName + ": Restarting in " + ((8 - m_RestartTimerCounter) * 15) + " seconds");
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}
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else
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{
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m_restartTimer.Stop();
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m_restartTimer.AutoReset = false;
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RestartNow();
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}
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}
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// This causes the region to restart immediatley.
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public void RestartNow()
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{
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@@ -969,7 +915,8 @@ namespace OpenSim.Region.Framework.Scenes
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Close();
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m_log.Error("[REGION]: Firing Region Restart Message");
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base.Restart(0);
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base.Restart();
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}
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// This is a helper function that notifies root agents in this region that a new sim near them has come up
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@@ -218,18 +218,6 @@ namespace OpenSim.Region.Framework.Scenes
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#region admin stuff
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/// <summary>
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/// Region Restart - Seconds till restart.
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/// </summary>
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/// <param name="seconds"></param>
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public virtual void Restart(int seconds)
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{
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m_log.Error("[REGION]: passing Restart Message up the namespace");
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restart handlerPhysicsCrash = OnRestart;
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if (handlerPhysicsCrash != null)
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handlerPhysicsCrash(RegionInfo);
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}
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public virtual bool PresenceChildStatus(UUID avatarID)
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{
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return false;
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@@ -562,6 +550,14 @@ namespace OpenSim.Region.Framework.Scenes
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get { return false; }
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}
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public void Restart()
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{
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// This has to be here to fire the event
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restart handlerPhysicsCrash = OnRestart;
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if (handlerPhysicsCrash != null)
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handlerPhysicsCrash(RegionInfo);
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}
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public abstract bool CheckClient(UUID agentID, System.Net.IPEndPoint ep);
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}
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}
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