mirror of
https://github.com/opensim/opensim.git
synced 2026-08-10 19:36:07 +08:00
* refactor: move archive user inventory item serialization out to a separate file
This commit is contained in:
@@ -34,6 +34,7 @@ using System.Reflection;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Serialization;
|
||||
using OpenSim.Framework.Serialization.External;
|
||||
using OpenSim.Framework.Servers;
|
||||
using log4net;
|
||||
|
||||
@@ -178,7 +179,8 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins
|
||||
return rootFolder;
|
||||
}
|
||||
|
||||
private static void WriteInventoryFolderToArchive(TarArchiveWriter archive, InventoryFolderWithChildren folder, string path)
|
||||
private static void WriteInventoryFolderToArchive(
|
||||
TarArchiveWriter archive, InventoryFolderWithChildren folder, string path)
|
||||
{
|
||||
path += string.Format("{0}{1}{2}/", folder.Name, ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, folder.ID);
|
||||
archive.WriteDir(path);
|
||||
@@ -199,72 +201,9 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins
|
||||
private static void WriteInventoryItemToArchive(TarArchiveWriter archive, InventoryItemBase item, string path)
|
||||
{
|
||||
string filename = string.Format("{0}{1}_{2}.xml", path, item.Name, item.ID);
|
||||
|
||||
StringWriter sw = new StringWriter();
|
||||
XmlTextWriter writer = new XmlTextWriter(sw);
|
||||
writer.Formatting = Formatting.Indented;
|
||||
|
||||
writer.WriteStartElement("InventoryItem");
|
||||
|
||||
writer.WriteStartElement("Name");
|
||||
writer.WriteString(item.Name);
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("ID");
|
||||
writer.WriteString(item.ID.ToString());
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("InvType");
|
||||
writer.WriteString(item.InvType.ToString());
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("CreatorUUID");
|
||||
writer.WriteString(item.CreatorId);
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("CreationDate");
|
||||
writer.WriteString(item.CreationDate.ToString());
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("Owner");
|
||||
writer.WriteString(item.Owner.ToString());
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("Description");
|
||||
writer.WriteString(item.Description);
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("AssetType");
|
||||
writer.WriteString(item.AssetType.ToString());
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("AssetID");
|
||||
writer.WriteString(item.AssetID.ToString());
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("SaleType");
|
||||
writer.WriteString(item.SaleType.ToString());
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("SalePrice");
|
||||
writer.WriteString(item.SalePrice.ToString());
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("BasePermissions");
|
||||
writer.WriteString(item.BasePermissions.ToString());
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("CurrentPermissions");
|
||||
writer.WriteString(item.CurrentPermissions.ToString());
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("EveryOnePermssions");
|
||||
writer.WriteString(item.EveryOnePermissions.ToString());
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("NextPermissions");
|
||||
writer.WriteString(item.NextPermissions.ToString());
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("Flags");
|
||||
writer.WriteString(item.Flags.ToString());
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("GroupID");
|
||||
writer.WriteString(item.GroupID.ToString());
|
||||
writer.WriteEndElement();
|
||||
writer.WriteStartElement("GroupOwned");
|
||||
writer.WriteString(item.GroupOwned.ToString());
|
||||
writer.WriteEndElement();
|
||||
|
||||
writer.WriteEndElement();
|
||||
|
||||
archive.WriteFile(filename, sw.ToString());
|
||||
|
||||
string serialization = UserInventoryItemSerializer.Serialize(item);
|
||||
archive.WriteFile(filename, serialization);
|
||||
|
||||
//m_assetGatherer.GatherAssetUuids(item.AssetID, (AssetType) item.AssetType, assetUuids);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user