HGWorldMap got a bit out of sync during the introduction of the new module system. Should work now. Fixes mantis #3533.

This commit is contained in:
diva
2009-04-26 23:57:18 +00:00
parent d95bfc8eec
commit 1ce362323e
2 changed files with 15 additions and 100 deletions

View File

@@ -709,13 +709,12 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
/// <param name="maxY"></param>
public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
{
List<MapBlockData> mapBlocks;
if ((flag & 0x10000) != 0) // user clicked on the map a tile that isn't visible
{
List<MapBlockData> response = new List<MapBlockData>();
// this should return one mapblock at most. But make sure: Look whether the one we requested is in there
mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
if (mapBlocks != null)
{
foreach (MapBlockData block in mapBlocks)
@@ -743,11 +742,16 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
else
{
// normal mapblock request. Use the provided values
mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4);
remoteClient.SendMapBlock(mapBlocks, flag);
GetAndSendBlocks(remoteClient, minX, minY, maxX, maxY, flag);
}
}
protected virtual void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
{
List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4);
remoteClient.SendMapBlock(mapBlocks, flag);
}
public Hashtable OnHTTPGetMapImage(Hashtable keysvals)
{
m_log.Debug("[WORLD MAP]: Sending map image jpeg");