cleaning out warnings.

NOTE: we currently have a gazillion warnings caused stuff flagged as
"obsolete" (OGS1 stuff) --- what's up with that?
This commit is contained in:
Dr Scofield
2009-05-22 14:57:00 +00:00
parent 912be7a2ac
commit 1d02636c27
27 changed files with 210 additions and 215 deletions

View File

@@ -44,7 +44,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string m_sceneIdentifier = string.Empty;
// private string m_sceneIdentifier = string.Empty;
private List<BulletDotNETCharacter> m_characters = new List<BulletDotNETCharacter>();
private List<BulletDotNETPrim> m_prims = new List<BulletDotNETPrim>();
@@ -76,7 +76,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
private float avMovementDivisorWalk = 1.8f;
private float avMovementDivisorRun = 0.8f;
private float minimumGroundFlightOffset = 3f;
// private float minimumGroundFlightOffset = 3f;
public bool meshSculptedPrim = true;
@@ -98,7 +98,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
private float[] _origheightmap; // Used for Fly height. Kitto Flora
private bool usingGImpactAlgorithm = false;
private IConfigSource m_config;
// private IConfigSource m_config;
private readonly btVector3 worldAabbMin = new btVector3(-10f, -10f, 0);
private readonly btVector3 worldAabbMax = new btVector3((int)Constants.RegionSize + 10f, (int)Constants.RegionSize + 10f, 9000);
@@ -107,7 +107,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
public BulletDotNETScene(string sceneIdentifier)
{
m_sceneIdentifier = sceneIdentifier;
// m_sceneIdentifier = sceneIdentifier;
VectorZero = new btVector3(0, 0, 0);
QuatIdentity = new btQuaternion(0, 0, 0, 1);
TransZero = new btTransform(QuatIdentity, VectorZero);
@@ -119,7 +119,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
public override void Initialise(IMesher meshmerizer, IConfigSource config)
{
mesher = meshmerizer;
m_config = config;
// m_config = config;
/*
if (Environment.OSVersion.Platform == PlatformID.Unix)
{