cleaning out warnings.

NOTE: we currently have a gazillion warnings caused stuff flagged as
"obsolete" (OGS1 stuff) --- what's up with that?
This commit is contained in:
Dr Scofield
2009-05-22 14:57:00 +00:00
parent 912be7a2ac
commit 1d02636c27
27 changed files with 210 additions and 215 deletions

View File

@@ -1038,7 +1038,7 @@ namespace OpenSim.Region.Physics.OdePlugin
if (p2.PhysicsActorType == (int)ActorTypes.Prim && p1.PhysicsActorType == (int)ActorTypes.Prim)
{
// prim prim contact
int pj294950 = 0;
// int pj294950 = 0;
int movintYN = 0;
// prim terrain contact
if (Math.Abs(p2.Velocity.X) > 0.01f || Math.Abs(p2.Velocity.Y) > 0.01f)