diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs index 14914b69dd..74f2874b99 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs @@ -133,7 +133,8 @@ namespace OpenSim.Region.CoreModules.World.Sound // Scale by distance double thisSpGain = gain * ((radius - dis) / radius); - sp.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, (float)thisSpGain, flags); + sp.ControllingClient.SendPlayAttachedSound(soundID, objectID, + ownerID, (float)thisSpGain, flags); }); } @@ -171,8 +172,9 @@ namespace OpenSim.Region.CoreModules.World.Sound // Scale by distance double thisSpGain = gain * ((radius - dis) / radius); - sp.ControllingClient.SendTriggeredSound( - soundId, ownerID, objectID, parentID, handle, position, (float)thisSpGain); + sp.ControllingClient.SendTriggeredSound(soundId, ownerID, + objectID, parentID, handle, position, + (float)thisSpGain); }); } diff --git a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs index 4c558ccea1..945029f89e 100644 --- a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs @@ -35,7 +35,7 @@ namespace OpenSim.Region.Framework.Interfaces float MaxDistance { get; } void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags, float radius); - + void TriggerSound( UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle, float radius); }