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Major renaming of Physics dlls / folders. No functional changes, just renames.
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/* The MIT License
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*
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* Copyright (c) 2010 Intel Corporation.
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* All rights reserved.
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*
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* Based on the convexdecomposition library from
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* <http://codesuppository.googlecode.com> by John W. Ratcliff and Stan Melax.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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using System;
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namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
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{
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public class float2
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{
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public float x;
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public float y;
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public float2()
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{
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}
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public float2(float _x, float _y)
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{
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x = _x;
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y = _y;
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}
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public float this[int i]
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{
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get
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{
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switch (i)
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{
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case 0: return x;
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case 1: return y;
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}
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throw new ArgumentOutOfRangeException();
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}
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}
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public static float2 operator -(float2 a, float2 b)
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{
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return new float2(a.x - b.x, a.y - b.y);
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}
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public static float2 operator +(float2 a, float2 b)
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{
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return new float2(a.x + b.x, a.y + b.y);
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}
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}
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}
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