refactor: migrate DropObject handling fully into AttachmentsModule from Scene

This commit is contained in:
Justin Clark-Casey (justincc)
2011-08-30 22:25:38 +01:00
parent 37a5cf5783
commit 1de68b34d9
6 changed files with 17 additions and 30 deletions

View File

@@ -51,7 +51,7 @@ namespace OpenSim.Framework
UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
bool RezSelected, bool RemoveItem, UUID fromTaskID);
public delegate UUID RezSingleAttachmentFromInv(IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
public delegate ISceneEntity RezSingleAttachmentFromInv(IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
public delegate void RezMultipleAttachmentsFromInv(IClientAPI remoteClient, RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header,
RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects);