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refactor: migrate DropObject handling fully into AttachmentsModule from Scene
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@@ -51,7 +51,7 @@ namespace OpenSim.Framework
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UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
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bool RezSelected, bool RemoveItem, UUID fromTaskID);
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public delegate UUID RezSingleAttachmentFromInv(IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
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public delegate ISceneEntity RezSingleAttachmentFromInv(IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
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public delegate void RezMultipleAttachmentsFromInv(IClientAPI remoteClient, RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header,
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RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects);
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