* Refactor: Remove the unused userID parameter that was being passed into almost every inventory method

* This allows lots of redundant inventory methods with only slightly different names to be eliminated.
This commit is contained in:
Justin Clarke Casey
2008-05-01 20:47:33 +00:00
parent e41232bac5
commit 1de6cffa28
9 changed files with 155 additions and 316 deletions

View File

@@ -95,23 +95,23 @@ namespace OpenSim.Grid.InventoryServer
m_httpServer.AddStreamHandler(
new RestDeserialisehandler<InventoryFolderBase, bool>(
"POST", "/NewFolder/", m_inventoryService.AddInventoryFolder));
"POST", "/NewFolder/", m_inventoryService.AddFolder));
m_httpServer.AddStreamHandler(
new RestDeserialisehandler<InventoryFolderBase, bool>(
"POST", "/MoveFolder/", m_inventoryService.MoveInventoryFolder));
"POST", "/MoveFolder/", m_inventoryService.MoveFolder));
m_httpServer.AddStreamHandler(
new RestDeserialisehandler<InventoryFolderBase, bool>(
"POST", "/PurgeFolder/", m_inventoryService.PurgeInventoryFolder));
"POST", "/PurgeFolder/", m_inventoryService.PurgeFolder));
m_httpServer.AddStreamHandler(
new RestDeserialisehandler<InventoryItemBase, bool>(
"POST", "/NewItem/", m_inventoryService.AddInventoryItem));
"POST", "/NewItem/", m_inventoryService.AddItem));
m_httpServer.AddStreamHandler(
new RestDeserialisehandler<InventoryItemBase, bool>(
"POST", "/DeleteItem/", m_inventoryService.DeleteInvItem));
"POST", "/DeleteItem/", m_inventoryService.DeleteItem));
// WARNING: Root folders no longer just delivers the root and immediate child folders (e.g
// system folders such as Objects, Textures), but it now returns the entire inventory skeleton.