From 1df00ca5ccde0a4d3d56ec7efa64cf281cdc461e Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 29 Mar 2022 16:36:46 +0100 Subject: [PATCH] limit osTerrainFlush calls to one per minute with silent ignore --- .../ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 2dd5a4ebe6..9685bfadb0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -637,8 +637,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return World.Heightmap[x, y]; } + double m_lastosTerrainFlush = 0; public void osTerrainFlush() { + double now = Util.GetTimeStamp(); + if(now - m_lastosTerrainFlush < 60) + return; + m_lastosTerrainFlush = now; + CheckThreatLevel(ThreatLevel.VeryLow, "osTerrainFlush"); ITerrainModule terrainModule = World.RequestModuleInterface();