mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 20:05:33 +08:00
Add a position parameter to region crossing of objects. This avoids the
potential bad update that places an object at the opposite side of the origin sim for a moment before actually crossing it. Especially important in grids like OSG where lag between sims is high.
This commit is contained in:
@@ -98,7 +98,7 @@ namespace OpenSim.Services.Interfaces
|
||||
/// <param name="sog"></param>
|
||||
/// <param name="isLocalCall"></param>
|
||||
/// <returns></returns>
|
||||
bool CreateObject(GridRegion destination, ISceneObject sog, bool isLocalCall);
|
||||
bool CreateObject(GridRegion destination, Vector3 newPosition, ISceneObject sog, bool isLocalCall);
|
||||
|
||||
/// <summary>
|
||||
/// Create an object from the user's inventory in the destination region.
|
||||
|
||||
Reference in New Issue
Block a user