Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.

Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
This commit is contained in:
AliciaRaven
2015-03-31 12:35:55 +01:00
committed by Michael Cerquoni
parent bdb91d0e70
commit 1e444b1449
5 changed files with 18 additions and 24 deletions

View File

@@ -402,7 +402,7 @@ namespace OpenSim.Data.MySQL
bool.TryParse((string)reader["enabled"], out pick.Enabled);
pick.Name = (string)reader["name"];
pick.Desc = description;
pick.User = (string)reader["user"];
pick.ParcelName = (string)reader["user"];
pick.OriginalName = (string)reader["originalname"];
pick.SimName = (string)reader["simname"];
pick.SortOrder = (int)reader["sortorder"];
@@ -443,6 +443,8 @@ namespace OpenSim.Data.MySQL
query += "parceluuid=?ParcelId,";
query += "name=?Name,";
query += "description=?Desc,";
query += "user=?User,";
query += "simname=?SimName,";
query += "snapshotuuid=?SnapshotId,";
query += "pickuuid=?PickId,";
query += "posglobal=?GlobalPos,";
@@ -462,7 +464,7 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("?Name", pick.Name.ToString());
cmd.Parameters.AddWithValue("?Desc", pick.Desc.ToString());
cmd.Parameters.AddWithValue("?SnapshotId", pick.SnapshotId.ToString());
cmd.Parameters.AddWithValue("?User", pick.User.ToString());
cmd.Parameters.AddWithValue("?User", pick.ParcelName.ToString());
cmd.Parameters.AddWithValue("?Original", pick.OriginalName.ToString());
cmd.Parameters.AddWithValue("?SimName",pick.SimName.ToString());
cmd.Parameters.AddWithValue("?GlobalPos", pick.GlobalPos);