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Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
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Michael Cerquoni
parent
bdb91d0e70
commit
1e444b1449
@@ -77,7 +77,7 @@ namespace OpenSim.Framework
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public string Desc = string.Empty;
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public UUID ParcelId = UUID.Zero;
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public UUID SnapshotId = UUID.Zero;
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public string User = string.Empty;
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public string ParcelName = string.Empty;
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public string SimName = string.Empty;
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public string GlobalPos = "<0,0,0>";
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public string Gatekeeper = string.Empty;
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