Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.

Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
This commit is contained in:
AliciaRaven
2015-03-31 12:35:55 +01:00
committed by Michael Cerquoni
parent bdb91d0e70
commit 1e444b1449
5 changed files with 18 additions and 24 deletions

View File

@@ -77,7 +77,7 @@ namespace OpenSim.Framework
public string Desc = string.Empty;
public UUID ParcelId = UUID.Zero;
public UUID SnapshotId = UUID.Zero;
public string User = string.Empty;
public string ParcelName = string.Empty;
public string SimName = string.Empty;
public string GlobalPos = "<0,0,0>";
public string Gatekeeper = string.Empty;