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* Removed MainConsole.Instance.WriteLine completely
* Now exists MainConsole.Instance.Error/Warn/Notice/Verbose -- use those instead * Removed some instances of System.Console use - aiming to depreciate this in favour of MainConsole completely.
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@@ -15,6 +15,7 @@ using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Utilities;
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using OpenSim.world;
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using OpenSim.Assets;
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using OpenSim.Framework.Console;
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namespace OpenSim
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{
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@@ -29,7 +30,7 @@ namespace OpenSim
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protected virtual bool Logout(ClientView simClient, Packet packet)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ProcessInPacket() - Got a logout request");
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MainConsole.Instance.Notice("OpenSimClient.cs:ProcessInPacket() - Got a logout request");
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//send reply to let the client logout
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LogoutReplyPacket logReply = new LogoutReplyPacket();
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logReply.AgentData.AgentID = this.AgentID;
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