Switch prim items type representation to use int rather than strings.

This commit is contained in:
Justin Clarke Casey
2008-01-11 14:55:27 +00:00
parent 8ccc470e2a
commit 1e981a7c1c
5 changed files with 17 additions and 22 deletions

View File

@@ -175,8 +175,8 @@ namespace OpenSim.Region.Environment.Scenes
taskItem.desc = item.inventoryDescription;
taskItem.owner_id = item.avatarID;
taskItem.creator_id = item.creatorsID;
taskItem.type = TaskInventoryItem.Types[item.assetType];
taskItem.inv_type = TaskInventoryItem.InvTypes[item.invType];
taskItem.type = item.assetType;
taskItem.inv_type = item.invType;
part.AddInventoryItem(taskItem);
// It might seem somewhat crude to update the whole group for a single prim inventory change,