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Quite big change to how Sessions/circuits are Authenticated. Seems to work okay but needs a lot more testing.
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@@ -113,14 +113,14 @@ namespace OpenSim
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request");
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cirpack = initialcirpack;
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userEP = remoteEP;
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if (m_gridServer.GetName() == "Remote")
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/* if (m_gridServer.GetName() == "Remote")
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{
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this.startpos = ((RemoteGridBase)m_gridServer).agentcircuits[initialcirpack.CircuitCode.Code].startpos;
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}
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else
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{
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{*/
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this.startpos = new LLVector3(128, 128, m_world.Terrain[(int)128, (int)128] + 15.0f); // new LLVector3(128.0f, 128.0f, 60f);
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}
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//}
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PacketQueue = new BlockingQueue<QueItem>();
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this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache);
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