Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored.

This commit is contained in:
MW
2007-04-02 10:46:59 +00:00
parent 9b49ba6d24
commit 1ea4ba3a18
28 changed files with 2405 additions and 2394 deletions

View File

@@ -0,0 +1,16 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Storage.LocalStorageDb4o
{
public class MapStorage
{
public float[] Map;
public MapStorage()
{
}
}
}