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Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored.
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16
OpenSim.Storage/LocalStorageDb4o/MapStorage.cs
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16
OpenSim.Storage/LocalStorageDb4o/MapStorage.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Storage.LocalStorageDb4o
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{
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public class MapStorage
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{
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public float[] Map;
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public MapStorage()
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{
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}
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}
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}
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