Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
This commit is contained in:
Melanie
2012-01-05 08:15:33 +00:00
22 changed files with 485 additions and 87 deletions

View File

@@ -1279,7 +1279,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
writer.WriteElementString(name, flagsStr.Replace(",", ""));
}
static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene)
public static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene)
{
if (tinv.Count > 0) // otherwise skip this
{
@@ -1333,7 +1333,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
}
static void WriteShape(XmlTextWriter writer, PrimitiveBaseShape shp, Dictionary<string, object> options)
public static void WriteShape(XmlTextWriter writer, PrimitiveBaseShape shp, Dictionary<string, object> options)
{
if (shp != null)
{
@@ -1508,7 +1508,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
return obj;
}
static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name)
public static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name)
{
TaskInventoryDictionary tinv = new TaskInventoryDictionary();
@@ -1548,7 +1548,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
/// <param name="name">The name of the xml element containing the shape</param>
/// <param name="errors">true if any errors were encountered during parsing, false otherwise</param>
/// <returns>The shape parsed</returns>
static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name, out bool errors)
public static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name, out bool errors)
{
errors = false;