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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
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@@ -1279,7 +1279,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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writer.WriteElementString(name, flagsStr.Replace(",", ""));
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}
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static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene)
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public static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene)
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{
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if (tinv.Count > 0) // otherwise skip this
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{
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@@ -1333,7 +1333,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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}
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}
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static void WriteShape(XmlTextWriter writer, PrimitiveBaseShape shp, Dictionary<string, object> options)
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public static void WriteShape(XmlTextWriter writer, PrimitiveBaseShape shp, Dictionary<string, object> options)
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{
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if (shp != null)
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{
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@@ -1508,7 +1508,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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return obj;
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}
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static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name)
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public static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name)
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{
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TaskInventoryDictionary tinv = new TaskInventoryDictionary();
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@@ -1548,7 +1548,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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/// <param name="name">The name of the xml element containing the shape</param>
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/// <param name="errors">true if any errors were encountered during parsing, false otherwise</param>
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/// <returns>The shape parsed</returns>
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static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name, out bool errors)
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public static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name, out bool errors)
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{
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errors = false;
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