Thank you, Marck00, for a patch that implemented region distance sorting

for fallback regions. Applied with changes.
This commit is contained in:
Melanie Thielker
2010-08-08 17:51:43 +02:00
committed by Melanie
parent cd2c7b9ac9
commit 1f25b9e8db
3 changed files with 31 additions and 4 deletions

View File

@@ -79,4 +79,26 @@ namespace OpenSim.Data
Authenticate = 256, // Require authentication
Hyperlink = 512 // Record represents a HG link
}
public class RegionDataDistanceCompare : IComparer<RegionData>
{
private Vector2 m_origin;
public RegionDataDistanceCompare(int x, int y)
{
m_origin = new Vector2(x, y);
}
public int Compare(RegionData regionA, RegionData regionB)
{
Vector2 vectorA = new Vector2(regionA.posX, regionA.posY);
Vector2 vectorB = new Vector2(regionB.posX, regionB.posY);
return Math.Sign(VectorDistance(m_origin, vectorA) - VectorDistance(m_origin, vectorB));
}
private float VectorDistance(Vector2 x, Vector2 y)
{
return (x - y).Length();
}
}
}