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Merge branch 'master' into presence-refactor
This brings presence-refactor up to master again
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@@ -194,6 +194,8 @@ namespace OpenSim
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PrintFileToConsole("startuplogo.txt");
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m_log.InfoFormat("[NETWORK]: Using {0} as SYSTEMIP", Util.GetLocalHost().ToString());
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// For now, start at the 'root' level by default
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if (m_sceneManager.Scenes.Count == 1) // If there is only one region, select it
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ChangeSelectedRegion("region",
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@@ -417,7 +419,7 @@ namespace OpenSim
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// kick client...
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if (alert != null)
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presence.ControllingClient.Kick(alert);
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else
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else
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presence.ControllingClient.Kick("\nThe OpenSim manager kicked you out.\n");
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// ...and close on our side
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@@ -624,7 +626,6 @@ namespace OpenSim
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}
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}
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/// <summary>
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/// Load, Unload, and list Region modules in use
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/// </summary>
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@@ -924,7 +925,6 @@ namespace OpenSim
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scene.RegionInfo.RegionLocX,
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scene.RegionInfo.RegionLocY,
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scene.RegionInfo.InternalEndPoint.Port));
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});
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break;
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