Merge branch 'master' into presence-refactor

This brings presence-refactor up to master again
This commit is contained in:
Melanie
2010-02-22 03:00:59 +00:00
39 changed files with 405 additions and 5161 deletions

View File

@@ -313,7 +313,7 @@ namespace OpenSim.Region.Framework.Scenes
}
);
}
}
}
private void RestoreSavedScriptState(UUID oldID, UUID newID)
{
@@ -578,7 +578,7 @@ namespace OpenSim.Region.Framework.Scenes
m_items.TryGetValue(itemId, out item);
return item;
}
}
/// <summary>
/// Get inventory items by name.
@@ -587,7 +587,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <returns>
/// A list of inventory items with that name.
/// If no inventory item has that name then an empty list is returned.
/// </returns>
/// </returns>
public IList<TaskInventoryItem> GetInventoryItems(string name)
{
IList<TaskInventoryItem> items = new List<TaskInventoryItem>();