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Merge branch 'master' into presence-refactor
This brings presence-refactor up to master again
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@@ -34,6 +34,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
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{
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public interface IAvatar : IEntity
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{
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bool IsChildAgent { get; }
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//// <value>
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/// Array of worn attachments, empty but not null, if no attachments are worn
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/// </value>
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@@ -70,6 +70,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
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set { GetSP().TeleportWithMomentum(value); }
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}
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public bool IsChildAgent
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{
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get { return GetSP().IsChildAgent; }
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}
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#region IAvatar implementation
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public IAvatarAttachment[] Attachments
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{
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