Merge branch '0.6.9-post-fixes' into careminster

This commit is contained in:
Melanie
2010-03-06 12:24:09 +00:00
81 changed files with 2899 additions and 6279 deletions

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@@ -69,7 +69,7 @@ namespace OpenSim.Framework
private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66");
private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66");
public readonly static int VISUALPARAM_COUNT = 218;
public readonly static int VISUALPARAM_COUNT = 218;
protected UUID m_owner;
@@ -361,7 +361,7 @@ namespace OpenSim.Framework
// This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist
SetDefaultParams(m_visualparams);
SetDefaultWearables();
m_texture = GetDefaultTexture();
m_texture = GetDefaultTexture();
}
public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams)
@@ -390,11 +390,12 @@ namespace OpenSim.Framework
+ 0.08f * (float)m_visualparams[(int)VPElement.SHOES_PLATFORM_HEIGHT] / 255.0f // Shoe platform height
+ 0.07f * (float)m_visualparams[(int)VPElement.SHOES_HEEL_HEIGHT] / 255.0f // Shoe heel height
+ 0.076f * (float)m_visualparams[(int)VPElement.SHAPE_NECK_LENGTH] / 255.0f; // Neck length
m_hipOffset = (0.615385f // Half of avatar
m_hipOffset = (((1.23077f // Half of avatar
+ 0.516945f * (float)m_visualparams[(int)VPElement.SHAPE_HEIGHT] / 255.0f // Body height
+ 0.3836f * (float)m_visualparams[(int)VPElement.SHAPE_LEG_LENGTH] / 255.0f // Leg length
+ 0.08f * (float)m_visualparams[(int)VPElement.SHOES_PLATFORM_HEIGHT] / 255.0f // Shoe platform height
+ 0.07f * (float)m_visualparams[(int)VPElement.SHOES_HEEL_HEIGHT] / 255.0f // Shoe heel height
+ 0.3836f * (float)m_visualparams[(int)VPElement.SHAPE_LEG_LENGTH] / 255.0f // Leg length
- m_avatarHeight / 2) * 0.3f - 0.04f;
) / 2) - m_avatarHeight / 2) * 0.31f - 0.0425f;

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@@ -38,7 +38,7 @@ namespace OpenSim.Framework.Console
{
/// <summary>
/// A console that uses cursor control and color
/// </summary>
/// </summary>
public class LocalConsole : CommandConsole
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -100,8 +100,8 @@ namespace OpenSim.Framework.Console
private int SetCursorTop(int top)
{
// From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try
// to set a cursor row position with a currently invalid column, mono will throw an exception.
// Therefore, we need to make sure that the column position is valid first.
// to set a cursor row position with a currently invalid column, mono will throw an exception.
// Therefore, we need to make sure that the column position is valid first.
int left = System.Console.CursorLeft;
if (left < 0)
@@ -129,12 +129,12 @@ namespace OpenSim.Framework.Console
/// </param>
/// <returns>
/// The new cursor column.
/// </returns>
/// </returns>
private int SetCursorLeft(int left)
{
// From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try
// to set a cursor column position with a currently invalid row, mono will throw an exception.
// Therefore, we need to make sure that the row position is valid first.
// to set a cursor column position with a currently invalid row, mono will throw an exception.
// Therefore, we need to make sure that the row position is valid first.
int top = System.Console.CursorTop;
if (top < 0)
@@ -183,7 +183,7 @@ namespace OpenSim.Framework.Console
System.Console.Write("{0}", prompt);
SetCursorTop(new_y);
SetCursorLeft(new_x);
SetCursorLeft(new_x);
}
}

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@@ -302,9 +302,9 @@ namespace OpenSim.Framework.Console
if (!UUID.TryParse(post["ID"].ToString(), out id))
return reply;
lock(m_Connections)
lock (m_Connections)
{
if(!m_Connections.ContainsKey(id))
if (!m_Connections.ContainsKey(id))
return reply;
}

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@@ -152,6 +152,8 @@ namespace OpenSim.Framework
public delegate void AgentSit(IClientAPI remoteClient, UUID agentID);
public delegate void LandUndo(IClientAPI remoteClient);
public delegate void AvatarPickerRequest(IClientAPI remoteClient, UUID agentdata, UUID queryID, string UserQuery);
public delegate void GrabObject(
@@ -419,9 +421,9 @@ namespace OpenSim.Framework
public delegate void AcceptCallingCard(IClientAPI remoteClient, UUID transactionID, UUID folderID);
public delegate void DeclineCallingCard(IClientAPI remoteClient, UUID transactionID);
public delegate void SoundTrigger(
UUID soundId, UUID ownerid, UUID objid, UUID parentid, double Gain, Vector3 Position, UInt64 Handle);
UUID soundId, UUID ownerid, UUID objid, UUID parentid, double Gain, Vector3 Position, UInt64 Handle, float radius);
public delegate void StartLure(byte lureType, string message, UUID targetID, IClientAPI client);
public delegate void TeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client);
@@ -988,6 +990,8 @@ namespace OpenSim.Framework
event ScriptAnswer OnScriptAnswer;
event AgentSit OnUndo;
event AgentSit OnRedo;
event LandUndo OnLandUndo;
event ForceReleaseControls OnForceReleaseControls;
event GodLandStatRequest OnLandStatRequest;

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@@ -358,6 +358,32 @@ namespace OpenSim.Framework
}
}
private int[] _mediaSize = new int[2];
public int[] MediaSize
{
get
{
return _mediaSize;
}
set
{
_mediaSize = value;
}
}
private string _mediaType = "";
public string MediaType
{
get
{
return _mediaType;
}
set
{
_mediaType = value;
}
}
/// <summary>
/// URL to the shoutcast music stream to play on the parcel
/// </summary>

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@@ -186,6 +186,40 @@ namespace OpenSim.Framework
PCode = (byte)PCodeEnum.Primitive;
ExtraParams = new byte[1];
m_textureEntry = DEFAULT_TEXTURE;
}
public PrimitiveBaseShape(Primitive prim)
{
PCode = (byte)prim.PrimData.PCode;
ExtraParams = new byte[1];
State = prim.PrimData.State;
PathBegin = Primitive.PackBeginCut(prim.PrimData.PathBegin);
PathEnd = Primitive.PackEndCut(prim.PrimData.PathEnd);
PathScaleX = Primitive.PackPathScale(prim.PrimData.PathScaleX);
PathScaleY = Primitive.PackPathScale(prim.PrimData.PathScaleY);
PathShearX = (byte)Primitive.PackPathShear(prim.PrimData.PathShearX);
PathShearY = (byte)Primitive.PackPathShear(prim.PrimData.PathShearY);
PathSkew = Primitive.PackPathTwist(prim.PrimData.PathSkew);
ProfileBegin = Primitive.PackBeginCut(prim.PrimData.ProfileBegin);
ProfileEnd = Primitive.PackEndCut(prim.PrimData.ProfileEnd);
Scale = prim.Scale;
PathCurve = (byte)prim.PrimData.PathCurve;
ProfileCurve = (byte)prim.PrimData.ProfileCurve;
ProfileHollow = Primitive.PackProfileHollow(prim.PrimData.ProfileHollow);
PathRadiusOffset = Primitive.PackPathTwist(prim.PrimData.PathRadiusOffset);
PathRevolutions = Primitive.PackPathRevolutions(prim.PrimData.PathRevolutions);
PathTaperX = Primitive.PackPathTaper(prim.PrimData.PathTaperX);
PathTaperY = Primitive.PackPathTaper(prim.PrimData.PathTaperY);
PathTwist = Primitive.PackPathTwist(prim.PrimData.PathTwist);
PathTwistBegin = Primitive.PackPathTwist(prim.PrimData.PathTwistBegin);
m_textureEntry = prim.Textures.GetBytes();
SculptEntry = (prim.Sculpt.Type != OpenMetaverse.SculptType.None);
SculptData = prim.Sculpt.GetBytes();
SculptTexture = prim.Sculpt.SculptTexture;
SculptType = (byte)prim.Sculpt.Type;
}
[XmlIgnore]

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@@ -790,7 +790,6 @@ namespace OpenSim.Framework
else
m_externalHostName = externalName;
// Master avatar cruft
//
string masterAvatarUUID;

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@@ -589,11 +589,17 @@ namespace OpenSim.Framework
public static IPAddress GetLocalHost()
{
string dnsAddress = "localhost";
IPAddress[] iplist = GetLocalHosts();
IPAddress[] hosts = Dns.GetHostEntry(dnsAddress).AddressList;
if (iplist.Length == 0) // No accessible external interfaces
{
IPAddress[] loopback = Dns.GetHostAddresses("localhost");
IPAddress localhost = loopback[0];
foreach (IPAddress host in hosts)
return localhost;
}
foreach (IPAddress host in iplist)
{
if (!IPAddress.IsLoopback(host) && host.AddressFamily == AddressFamily.InterNetwork)
{
@@ -601,15 +607,15 @@ namespace OpenSim.Framework
}
}
if (hosts.Length > 0)
if (iplist.Length > 0)
{
foreach (IPAddress host in hosts)
foreach (IPAddress host in iplist)
{
if (host.AddressFamily == AddressFamily.InterNetwork)
return host;
}
// Well all else failed...
return hosts[0];
return iplist[0];
}
return null;