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Track selected objects per client
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@@ -65,6 +65,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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private readonly Scene m_scene;
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private readonly UUID m_ownerID;
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public List<uint> SelectedObjects {get; private set;}
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public NPCAvatar(
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string firstname, string lastname, Vector3 position, UUID ownerID, bool senseAsAgent, Scene scene)
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{
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