mirror of
https://github.com/opensim/opensim.git
synced 2026-08-01 14:16:07 +08:00
Fixed a number of bugs in the local InstantMessage handling, sending InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
This commit is contained in:
@@ -102,9 +102,7 @@ namespace OpenSim.Region.ClientStack
|
||||
this.OnInstantMessage(msgpack.AgentData.AgentID, msgpack.MessageBlock.ToAgentID,
|
||||
msgpack.MessageBlock.Timestamp, IMfromName, IMmessage);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case PacketType.RezObject:
|
||||
RezObjectPacket rezPacket = (RezObjectPacket)Pack;
|
||||
AgentInventory inven = this.m_inventoryCache.GetAgentsInventory(this.AgentID);
|
||||
|
||||
Reference in New Issue
Block a user