* Rolled back a few changes.

This commit is contained in:
Adam Frisby
2008-05-01 18:04:42 +00:00
parent 138e612300
commit 20a9bf08f5
117 changed files with 5079 additions and 4982 deletions

View File

@@ -47,8 +47,6 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
private readonly BlockingQueue<ITextureSender> m_queueSenders
= new BlockingQueue<ITextureSender>();
private readonly List<Scene> m_scenes = new List<Scene>();
/// <summary>
/// Each user has their own texture download service.
/// </summary>
@@ -56,9 +54,14 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
new Dictionary<LLUUID, UserTextureDownloadService>();
private Scene m_scene;
private List<Scene> m_scenes = new List<Scene>();
private Thread m_thread;
public TextureDownloadModule()
{
}
#region IRegionModule Members
public void Initialise(Scene scene, IConfigSource config)
@@ -66,7 +69,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
if (m_scene == null)
{
//Console.WriteLine("Creating Texture download module");
m_thread = new Thread(ProcessTextureSenders);
m_thread = new Thread(new ThreadStart(ProcessTextureSenders));
m_thread.Name = "ProcessTextureSenderThread";
m_thread.IsBackground = true;
m_thread.Start();