- cleaning up LandData/ILandObject capitalization issues

- adding LandDataSerializer to OAR mechanics
This commit is contained in:
dr scofield (aka dirk husemann)
2009-10-02 11:10:52 +02:00
parent a2cdbd784d
commit 2107b67f1b
24 changed files with 429 additions and 384 deletions

View File

@@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID)
{
ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
if ((obj.landData.Flags & (uint)ParcelFlags.AllowDamage) != 0)
if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0)
{
avatar.Invulnerable = false;
}