BulletSim: Make parameter value defaults match what should be the default and what is in OpenSimDefaults.ini. Comment and debug printout changes.

This commit is contained in:
Robert Adams
2012-10-02 11:11:22 -07:00
parent ce47d0c454
commit 210f227fe6
2 changed files with 14 additions and 14 deletions

View File

@@ -71,7 +71,7 @@ public struct BulletBody
buff.Append(ID.ToString());
buff.Append(",p=");
buff.Append(ptr.ToString("X"));
if (collisionFilter != 0 && collisionMask != 0)
if (collisionFilter != 0 || collisionMask != 0)
{
buff.Append(",f=");
buff.Append(collisionFilter.ToString("X"));