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rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
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103
OpenSim/Region/ScriptEngine/YEngine/MMRInternalFuncDict.cs
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103
OpenSim/Region/ScriptEngine/YEngine/MMRInternalFuncDict.cs
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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namespace OpenSim.Region.ScriptEngine.Yengine
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{
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public class InternalFuncDict: VarDict
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{
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/**
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* @brief build dictionary of internal functions from an interface.
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* @param iface = interface with function definitions
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* @param inclSig = true: catalog by name with arg sig, eg, llSay(integer,string)
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* false: catalog by simple name only, eg, state_entry
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* @returns dictionary of function definition tokens
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*/
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public InternalFuncDict(Type iface, bool inclSig)
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: base(false)
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{
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/*
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* Loop through list of all methods declared in the interface.
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*/
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System.Reflection.MethodInfo[] ifaceMethods = iface.GetMethods();
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foreach(System.Reflection.MethodInfo ifaceMethod in ifaceMethods)
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{
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string key = ifaceMethod.Name;
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/*
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* Only do ones that begin with lower-case letters...
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* as any others can't be referenced by scripts
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*/
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if((key[0] < 'a') || (key[0] > 'z'))
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continue;
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try
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{
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/*
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* Create a corresponding TokenDeclVar struct.
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*/
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System.Reflection.ParameterInfo[] parameters = ifaceMethod.GetParameters();
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TokenArgDecl argDecl = new TokenArgDecl(null);
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for(int i = 0; i < parameters.Length; i++)
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{
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System.Reflection.ParameterInfo param = parameters[i];
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TokenType type = TokenType.FromSysType(null, param.ParameterType);
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TokenName name = new TokenName(null, param.Name);
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argDecl.AddArg(type, name);
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}
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TokenDeclVar declFunc = new TokenDeclVar(null, null, null);
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declFunc.name = new TokenName(null, key);
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declFunc.retType = TokenType.FromSysType(null, ifaceMethod.ReturnType);
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declFunc.argDecl = argDecl;
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/*
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* Add the TokenDeclVar struct to the dictionary.
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*/
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this.AddEntry(declFunc);
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}
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catch(Exception except)
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{
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string msg = except.ToString();
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int i = msg.IndexOf("\n");
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if(i > 0)
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msg = msg.Substring(0, i);
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Console.WriteLine("InternalFuncDict*: {0}: {1}", key, msg);
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///??? IGNORE ANY THAT FAIL - LIKE UNRECOGNIZED TYPE ???///
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}
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}
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}
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}
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}
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