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https://github.com/opensim/opensim.git
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rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
This commit is contained in:
299
OpenSim/Region/ScriptEngine/YEngine/XMRHeapTracker.cs
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299
OpenSim/Region/ScriptEngine/YEngine/XMRHeapTracker.cs
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Reflection;
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using System.Reflection.Emit;
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using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
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using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
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using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
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using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
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using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
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namespace OpenSim.Region.ScriptEngine.Yengine
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{
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/**
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* One instance of this class for lsl base objects that take a variable
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* amount of memory. They are what the script-visible list,object,string
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* variables are declared as at the CIL level. Generally, temp vars used
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* by the compiler get their basic type (list,object,string).
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*
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* Note that the xmr arrays and script-defined objects have their own
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* heap tracking built in so do not need any of this stuff.
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*/
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public class HeapTrackerBase
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{
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protected int usage; // num bytes used by object
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protected XMRInstAbstract instance; // what script it is in
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public HeapTrackerBase(XMRInstAbstract inst)
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{
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if(inst == null)
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throw new ArgumentNullException("inst");
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instance = inst;
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}
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~HeapTrackerBase()
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{
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usage = instance.UpdateHeapUse(usage, 0);
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}
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}
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/**
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* Wrapper around lists to keep track of how much memory they use.
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*/
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public class HeapTrackerList: HeapTrackerBase
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{
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private static FieldInfo listValueField = typeof(HeapTrackerList).GetField("value");
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private static MethodInfo listSaveMethod = typeof(HeapTrackerList).GetMethod("Save");
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public LSL_List value;
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public HeapTrackerList(XMRInstAbstract inst) : base(inst) { }
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// generate CIL code to pop the value from the CIL stack
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// input:
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// 'this' pointer already pushed on CIL stack
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// new value pushed on CIL stack
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// output:
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// 'this' pointer popped from stack
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// new value popped from CIL stack
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// heap usage updated
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public static void GenPop(Token errorAt, ScriptMyILGen ilGen)
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{
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ilGen.Emit(errorAt, OpCodes.Call, listSaveMethod);
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}
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// generate CIL code to push the value on the CIL stack
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// input:
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// 'this' pointer already pushed on CIL stack
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// output:
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// 'this' pointer popped from stack
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// value pushed on CIL stack replacing 'this' pointer
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// returns typeof value pushed on stack
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public static Type GenPush(Token errorAt, ScriptMyILGen ilGen)
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{
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ilGen.Emit(errorAt, OpCodes.Ldfld, listValueField);
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return typeof(LSL_List);
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}
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public void Save(LSL_List lis)
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{
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int newuse = Size(lis);
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usage = instance.UpdateHeapUse(usage, newuse);
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value = lis;
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}
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//private static int counter = 5;
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public static int Size(LSL_List lis)
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{
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// VS2017 in debug mode seems to have a problem running this statement quickly:
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//SLOW: return (!typeof(LSL_List).IsValueType && (lis == null)) ? 0 : lis.Size;
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//FAST: return 33;
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//SLOW: return (lis == null) ? 0 : 99;
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//FAST: return ++ counter;
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// VS2017 in debug mode seems content to run this quickly though:
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try
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{
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return lis.Size;
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}
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catch
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{
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return 0;
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}
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}
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}
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/**
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* Wrapper around objects to keep track of how much memory they use.
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*/
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public class HeapTrackerObject: HeapTrackerBase
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{
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private static FieldInfo objectValueField = typeof(HeapTrackerObject).GetField("value");
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private static MethodInfo objectSaveMethod = typeof(HeapTrackerObject).GetMethod("Save");
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public const int HT_CHAR = 2;
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public const int HT_DELE = 8;
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public const int HT_DOUB = 8;
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public const int HT_SING = 4;
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public const int HT_SFLT = 4;
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public const int HT_INT = 4;
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public const int HT_VEC = HT_DOUB * 3;
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public const int HT_ROT = HT_DOUB * 4;
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public object value;
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public HeapTrackerObject(XMRInstAbstract inst) : base(inst) { }
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// generate CIL code to pop the value from the CIL stack
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// input:
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// 'this' pointer already pushed on CIL stack
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// new value pushed on CIL stack
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// output:
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// 'this' pointer popped from stack
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// new value popped from CIL stack
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// heap usage updated
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public static void GenPop(Token errorAt, ScriptMyILGen ilGen)
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{
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ilGen.Emit(errorAt, OpCodes.Call, objectSaveMethod);
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}
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// generate CIL code to push the value on the CIL stack
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// input:
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// 'this' pointer already pushed on CIL stack
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// output:
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// 'this' pointer popped from stack
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// value pushed on CIL stack replacing 'this' pointer
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// returns typeof value pushed on stack
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public static Type GenPush(Token errorAt, ScriptMyILGen ilGen)
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{
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ilGen.Emit(errorAt, OpCodes.Ldfld, objectValueField);
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return typeof(object);
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}
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public void Save(object obj)
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{
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int newuse = Size(obj);
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usage = instance.UpdateHeapUse(usage, newuse);
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value = obj;
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}
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// public so it can be used by XMRArray
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public static int Size(object obj)
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{
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if(obj == null)
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return 0;
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if(obj is char)
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return HT_CHAR;
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if(obj is Delegate)
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return HT_DELE;
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if(obj is double)
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return HT_DOUB;
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if(obj is float)
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return HT_SING;
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if(obj is int)
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return HT_INT;
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if(obj is LSL_Float)
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return HT_SFLT;
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if(obj is LSL_Integer)
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return HT_INT;
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if(obj is LSL_List)
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return ((LSL_List)obj).Size;
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if(obj is LSL_Rotation)
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return HT_ROT;
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if(obj is LSL_String)
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return ((LSL_String)obj).m_string.Length * HT_CHAR;
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if(obj is LSL_Vector)
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return HT_VEC;
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if(obj is string)
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return ((string)obj).Length * HT_CHAR;
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if(obj is XMR_Array)
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return 0;
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if(obj is XMRArrayListKey)
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return ((XMRArrayListKey)obj).Size;
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if(obj is XMRSDTypeClObj)
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return 0;
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if(obj is Array)
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{
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Array ar = (Array)obj;
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int len = ar.Length;
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if(len == 0)
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return 0;
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Type et = ar.GetType().GetElementType();
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if(et.IsValueType)
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return Size(ar.GetValue(0)) * len;
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int size = 0;
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for(int i = 0; i < len; i++)
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{
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size += Size(ar.GetValue(i));
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}
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return size;
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}
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throw new Exception("unknown size of type " + obj.GetType().Name);
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}
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}
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/**
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* Wrapper around strings to keep track of how much memory they use.
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*/
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public class HeapTrackerString: HeapTrackerBase
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{
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private static FieldInfo stringValueField = typeof(HeapTrackerString).GetField("value");
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private static MethodInfo stringSaveMethod = typeof(HeapTrackerString).GetMethod("Save");
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public string value;
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public HeapTrackerString(XMRInstAbstract inst) : base(inst) { }
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// generate CIL code to pop the value from the CIL stack
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// input:
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// 'this' pointer already pushed on CIL stack
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// new value pushed on CIL stack
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// output:
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// 'this' pointer popped from stack
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// new value popped from CIL stack
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// heap usage updated
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public static void GenPop(Token errorAt, ScriptMyILGen ilGen)
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{
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ilGen.Emit(errorAt, OpCodes.Call, stringSaveMethod);
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}
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// generate CIL code to push the value on the CIL stack
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// input:
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// 'this' pointer already pushed on CIL stack
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// output:
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// 'this' pointer popped from stack
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// value pushed on CIL stack replacing 'this' pointer
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// returns typeof value pushed on stack
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public static Type GenPush(Token errorAt, ScriptMyILGen ilGen)
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{
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ilGen.Emit(errorAt, OpCodes.Ldfld, stringValueField);
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return typeof(string);
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}
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public void Save(string str)
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{
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int newuse = Size(str);
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usage = instance.UpdateHeapUse(usage, newuse);
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value = str;
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}
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public static int Size(string str)
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{
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return (str == null) ? 0 : str.Length * HeapTrackerObject.HT_CHAR;
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}
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}
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}
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