rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit

This commit is contained in:
UbitUmarov
2018-02-23 14:52:34 +00:00
parent 756fbf324a
commit 2129d941ac
55 changed files with 36917 additions and 32055 deletions

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Threading;
namespace OpenSim.Region.ScriptEngine.Yengine
{
public partial class XMRInstance
{
/**
* @brief Start script event handler from the beginning.
* Return when either the script event handler completes
* or the script calls Hiber().
* @returns null: script did not throw any exception so far
* else: script threw an exception
*/
public Exception StartEx()
{
// Start script event handler from very beginning.
callMode = XMRInstance.CallMode_NORMAL;
try
{
CallSEH(); // run script event handler
}
catch(StackHibernateException)
{
if(callMode != XMRInstance.CallMode_SAVE)
throw new Exception("callMode=" + callMode);
}
catch(Exception e)
{
return e;
}
return null;
}
/**
* @brief We now want to run some more script code from where it last hibernated
* until it either finishes the script event handler or until the script
* calls Hiber() again.
*/
public Exception ResumeEx()
{
// Resume script from captured stack.
callMode = XMRInstance.CallMode_RESTORE;
suspendOnCheckRunTemp = true;
try
{
CallSEH(); // run script event handler
}
catch(StackHibernateException)
{
if(callMode != XMRInstance.CallMode_SAVE)
throw new Exception("callMode=" + callMode);
}
catch(Exception e)
{
return e;
}
return null;
}
public class StackHibernateException: Exception, IXMRUncatchable
{
}
}
}