Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
This commit is contained in:
Melanie
2012-02-10 10:20:51 +00:00
13 changed files with 244 additions and 20 deletions

View File

@@ -5168,7 +5168,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
AddLocalPacketHandler(PacketType.ImprovedInstantMessage, HandlerImprovedInstantMessage, false);
AddLocalPacketHandler(PacketType.AcceptFriendship, HandlerAcceptFriendship);
AddLocalPacketHandler(PacketType.DeclineFriendship, HandlerDeclineFriendship);
AddLocalPacketHandler(PacketType.TerminateFriendship, HandlerTerminateFrendship);
AddLocalPacketHandler(PacketType.TerminateFriendship, HandlerTerminateFriendship);
AddLocalPacketHandler(PacketType.RezObject, HandlerRezObject);
AddLocalPacketHandler(PacketType.DeRezObject, HandlerDeRezObject);
AddLocalPacketHandler(PacketType.ModifyLand, HandlerModifyLand);
@@ -5891,7 +5891,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return true;
}
private bool HandlerTerminateFrendship(IClientAPI sender, Packet Pack)
private bool HandlerTerminateFriendship(IClientAPI sender, Packet Pack)
{
TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack;
@@ -5906,13 +5906,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
UUID listOwnerAgentID = tfriendpack.AgentData.AgentID;
UUID exFriendID = tfriendpack.ExBlock.OtherID;
FriendshipTermination handlerTerminateFriendship = OnTerminateFriendship;
if (handlerTerminateFriendship != null)
FriendshipTermination TerminateFriendshipHandler = OnTerminateFriendship;
if (TerminateFriendshipHandler != null)
{
handlerTerminateFriendship(this, listOwnerAgentID, exFriendID);
TerminateFriendshipHandler(this, listOwnerAgentID, exFriendID);
return true;
}
return true;
return false;
}
private bool HandleFindAgent(IClientAPI client, Packet Packet)