When saving appearance, only save the baked textures, not the other face textures (which are already stored permanently)

This commit is contained in:
Justin Clark-Casey (justincc)
2011-08-12 01:24:15 +01:00
parent 65c4b8d37b
commit 2169cf04f9
2 changed files with 45 additions and 7 deletions

View File

@@ -843,7 +843,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
public void Close()
{
// Remove ourselves from the scene
m_scene.RemoveClient(AgentId, false);
m_scene.RemoveClient(AgentId, false);
}
public void Start()