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When saving appearance, only save the baked textures, not the other face textures (which are already stored permanently)
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@@ -843,7 +843,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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public void Close()
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{
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// Remove ourselves from the scene
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m_scene.RemoveClient(AgentId, false);
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m_scene.RemoveClient(AgentId, false);
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}
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public void Start()
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