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Fix issue where RegionCombinerModule was not removing regions from its dictionary on RemoveRegion(), causing a later issue if regions were restarted (removed then readded).
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@@ -99,6 +99,8 @@ namespace OpenSim.Region.RegionCombinerModule
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public void RemoveRegion(Scene scene)
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{
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lock (m_startingScenes)
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m_startingScenes.Remove(scene.RegionInfo.originRegionID);
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}
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public void RegionLoaded(Scene scene)
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