Merge branch 'avination' into careminster

This commit is contained in:
Melanie
2012-09-10 13:53:00 +01:00
20 changed files with 401 additions and 243 deletions

View File

@@ -151,6 +151,12 @@ namespace OpenSim.Region.ClientStack.Linden
ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint,
uint locationID, uint flags, string capsURL, UUID agentID)
{
// not sure why flags get overwritten here
if ((flags & (uint)TeleportFlags.IsFlying) != 0)
flags = (uint)TeleportFlags.ViaLocation | (uint)TeleportFlags.IsFlying;
else
flags = (uint)TeleportFlags.ViaLocation;
OSDMap info = new OSDMap();
info.Add("AgentID", OSD.FromUUID(agentID));
info.Add("LocationID", OSD.FromInteger(4)); // TODO what is this?
@@ -159,7 +165,8 @@ namespace OpenSim.Region.ClientStack.Linden
info.Add("SimAccess", OSD.FromInteger(simAccess));
info.Add("SimIP", OSD.FromBinary(regionExternalEndPoint.Address.GetAddressBytes()));
info.Add("SimPort", OSD.FromInteger(regionExternalEndPoint.Port));
info.Add("TeleportFlags", OSD.FromULong(1L << 4)); // AgentManager.TeleportFlags.ViaLocation
// info.Add("TeleportFlags", OSD.FromULong(1L << 4)); // AgentManager.TeleportFlags.ViaLocation
info.Add("TeleportFlags", OSD.FromUInteger(flags));
OSDArray infoArr = new OSDArray();
infoArr.Add(info);

View File

@@ -60,11 +60,11 @@ namespace OpenSim.Region.ClientStack.Linden
private WebFetchInvDescHandler m_webFetchHandler;
private ManualResetEvent m_ev = new ManualResetEvent(true);
private object m_lock = new object();
private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
private Dictionary<UUID, Hashtable> m_requests = new Dictionary<UUID, Hashtable>();
bool m_busy = false;
#region ISharedRegionModule Members
@@ -116,7 +116,9 @@ namespace OpenSim.Region.ClientStack.Linden
string capUrl = "/CAPS/" + UUID.Random() + "/";
// Register this as a poll service
// absurd large timeout to tune later to make a bit less than viewer
PollServiceEventArgs args = new PollServiceEventArgs(HttpRequestHandler, HasEvents, GetEvents, NoEvents, agentID, 300000);
args.Type = PollServiceEventArgs.EventType.Inventory;
MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
@@ -133,6 +135,8 @@ namespace OpenSim.Region.ClientStack.Linden
caps.RegisterHandler("FetchInventoryDescendents2", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
m_capsDict[agentID] = capUrl;
m_busy = false;
}
private void DeregisterCaps(UUID agentID, Caps caps)
@@ -149,25 +153,22 @@ namespace OpenSim.Region.ClientStack.Linden
public void HttpRequestHandler(UUID requestID, Hashtable request)
{
// m_log.DebugFormat("[FETCH2]: Received request {0}", requestID);
m_requests[requestID] = request;
lock(m_lock)
m_requests[requestID] = request;
}
private bool HasEvents(UUID requestID, UUID sessionID)
{
lock (m_lock)
{
if (m_ev.WaitOne(0))
{
m_ev.Reset();
return true;
}
return false;
return !m_busy;
}
}
private Hashtable NoEvents(UUID requestID, UUID sessionID)
{
m_requests.Remove(requestID);
lock(m_lock)
m_requests.Remove(requestID);
Hashtable response = new Hashtable();
@@ -177,11 +178,17 @@ namespace OpenSim.Region.ClientStack.Linden
response["keepalive"] = false;
response["reusecontext"] = false;
lock (m_lock)
m_busy = false;
return response;
}
private Hashtable GetEvents(UUID requestID, UUID sessionID, string request)
{
lock (m_lock)
m_busy = true;
Hashtable response = new Hashtable();
response["int_response_code"] = 500;
@@ -192,20 +199,23 @@ namespace OpenSim.Region.ClientStack.Linden
try
{
Hashtable requestHash;
if (!m_requests.TryGetValue(requestID, out requestHash))
lock (m_lock)
{
lock (m_lock)
m_ev.Set();
response["str_response_string"] = "Invalid request";
return response;
if (!m_requests.TryGetValue(requestID, out requestHash))
{
m_busy = false;
response["str_response_string"] = "Invalid request";
return response;
}
m_requests.Remove(requestID);
}
// m_log.DebugFormat("[FETCH2]: Processed request {0}", requestID);
string reply = m_webFetchHandler.FetchInventoryDescendentsRequest(requestHash["body"].ToString(), String.Empty, String.Empty, null, null);
m_requests.Remove(requestID);
response["int_response_code"] = 200;
response["str_response_string"] = reply;
@@ -213,7 +223,7 @@ namespace OpenSim.Region.ClientStack.Linden
finally
{
lock (m_lock)
m_ev.Set();
m_busy = false;
}
return response;

View File

@@ -807,7 +807,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
handshake.RegionInfo3.ProductName = Util.StringToBytes256(regionInfo.RegionType);
handshake.RegionInfo3.ProductSKU = Utils.EmptyBytes;
OutPacket(handshake, ThrottleOutPacketType.Task);
// OutPacket(handshake, ThrottleOutPacketType.Task);
// use same as MoveAgentIntoRegion (both should be task )
OutPacket(handshake, ThrottleOutPacketType.Unknown);
}
public void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look)
@@ -8748,16 +8750,61 @@ namespace OpenSim.Region.ClientStack.LindenUDP
#region Parcel related packets
// acumulate several HandleRegionHandleRequest consecutive overlaping requests
// to be done with minimal resources as possible
// variables temporary here while in test
Queue<UUID> RegionHandleRequests = new Queue<UUID>();
bool RegionHandleRequestsInService = false;
private bool HandleRegionHandleRequest(IClientAPI sender, Packet Pack)
{
RegionHandleRequestPacket rhrPack = (RegionHandleRequestPacket)Pack;
UUID currentUUID;
RegionHandleRequest handlerRegionHandleRequest = OnRegionHandleRequest;
if (handlerRegionHandleRequest != null)
if (handlerRegionHandleRequest == null)
return true;
RegionHandleRequestPacket rhrPack = (RegionHandleRequestPacket)Pack;
lock (RegionHandleRequests)
{
handlerRegionHandleRequest(this, rhrPack.RequestBlock.RegionID);
if (RegionHandleRequestsInService)
{
// we are already busy doing a previus request
// so enqueue it
RegionHandleRequests.Enqueue(rhrPack.RequestBlock.RegionID);
return true;
}
// else do it
currentUUID = rhrPack.RequestBlock.RegionID;
RegionHandleRequestsInService = true;
}
return true;
while (true)
{
handlerRegionHandleRequest(this, currentUUID);
lock (RegionHandleRequests)
{
// exit condition, nothing to do or closed
// current code seems to assume we may loose the handler at anytime,
// so keep checking it
handlerRegionHandleRequest = OnRegionHandleRequest;
if (RegionHandleRequests.Count == 0 || !IsActive || handlerRegionHandleRequest == null)
{
RegionHandleRequests.Clear();
RegionHandleRequestsInService = false;
return true;
}
currentUUID = RegionHandleRequests.Dequeue();
}
}
return true; // actually unreached
}
private bool HandleParcelInfoRequest(IClientAPI sender, Packet Pack)