All scripts are now created suspended and are only unsuspended when the object

is fully rezzed and all scripts in it are instantiated. This ensures that link
messages will not be lost on rez/region crossing and makes heavily scripted
objects reliable.
This commit is contained in:
Melanie
2010-04-19 06:29:26 +01:00
parent 7ef6dc2bac
commit 21cad5d3ac
14 changed files with 85 additions and 3 deletions

View File

@@ -81,6 +81,9 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
void PostEvent(EventParams data);
void Suspend();
void Resume();
/// <summary>
/// Process the next event queued for this script
/// </summary>