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All scripts are now created suspended and are only unsuspended when the object
is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable.
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@@ -81,6 +81,9 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
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void PostEvent(EventParams data);
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void Suspend();
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void Resume();
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/// <summary>
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/// Process the next event queued for this script
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/// </summary>
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